A question about sprite rendering in game development

Marko Rauhamaa marko at pacujo.net
Tue Nov 15 17:13:56 EST 2016


shadecelebi <lake.honrich at gmail.com>:

> I'm still quite new to python, but I have a concern. I want to learn
> python for game development, but I need to know if python is capable
> of rendering, let's say 50 animated character sprites, at once without
> lagging.
>
> if anyone's ever played the epic war game series then you should have
> an idea of what I'm trying to create. in short, I need several
> different types of characters to be under the players command while
> there are several of each character and each of them also need to be
> able to react to their envoirment (being able to notice when an
> opponent is in front of them)
>
> is all of this possible in python without massive lagg??

Your question suggests Python is the least of your problems. Do you
already have the artwork for even one of your game characters?

Anyway, do create your game in Python. You should at least be able to
test your game ideas with it. If it is too slow, simply reimplement your
prototype in C. Compared with everything else, learning Python and
reimplementing the game in C will be trivial.


Marko



More information about the Python-list mailing list