Creating a running tally/ definitely new to this
Dave Angel
davea at davea.name
Mon Aug 5 22:15:30 EDT 2013
gratedmedia at gmail.com wrote:
>
> I currently working on a game, where I need to maintain a running tally of money, as the player makes purchases as they navigate thru game. I not exactly sure how to do this in python. I know it is a fairly basic step, nonetheless. Any assistance would be greatly appreciated.
(just to save you the pain later:
http://wiki.python.org/moin/GoogleGroupsPython
)
So what have you written so far? Is this a homework assignment and
you've been covering certain parts of Python in a certain order? Is it
part of learning some tutorial?
There are so many ways of accomplishing this sort of thing, that without
some constraints, there are a dozen reasonable responses. I'll try one:
in the class Player, you make a pair of methods, purchase() and
income(), which manipulate the instance attribute assets. Then you
make a property that returns the assets.
Class Player:
....
def purchase(self, amount):
self.assets -= amount
def income(self, amount):
self.assets += amount
def wealth(self):
return self.assets
--
DaveA
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