[ANNOUNCE] Umbra role-playing game 0.2 pre-alpha

ll lloeffler at home.com
Sat Apr 21 08:35:13 EDT 2001


Cool! Get rid of the "Can't go there" pop up, and just have it silently not let you
move.  That's my one gripe.

Mark 'Kamikaze' Hughes wrote:

>   Umbra is a computer role-playing game written in Python, similar to
> Alternate Reality and Bard's Tale, with influences from roguelike games
> and console RPGs, and set in a universe of Lovecraftian elder gods.
>
>   Umbra features random generation of a huge game world, 3-D graphics
> (well, sorta; don't laugh unless you can do better!  I can do better, so
> I can laugh at my own...), and not a lot else yet.
>
> <http://kuoi.asui.uidaho.edu/~kamikaze/Umbra.html>
>
>   Right now, I mostly just want feedback on performance and the
> interface, if it works on your machine, if I'm completely insane to be
> writing a game like this in Python, why there are two Arthurian items in
> the town for testing (and there may be a Grail somewhere!), or whatever.
>
>   I'll likely go open source with it once it's a bit further along, but
> don't expect that for a while.
>
> --
>  <a href="http://kuoi.asui.uidaho.edu/~kamikaze/"> Mark Hughes </a>
> "I will tell you things that will make you laugh and uncomfortable and really
> fucking angry and that no one else is telling you.  What I won't do is bullshit
> you.  I'm here for the same thing you are.  The Truth." -Transmetropolitan #39




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