[Tutor] How to generate a pure tones and random noise using Python?
Laura Creighton
lac at openend.se
Sat Jul 25 22:35:24 CEST 2015
In a message of Sat, 25 Jul 2015 19:15:31 +0800, Paul Z writes:
>Hi All,
>
>I try to train my listening by using python. (estimating the frequency of sound)
>So... Are there some way to generate a fixed frequency sound in different waves (eg. Sine Wave, Saw Wave, Triangle Wave etc.) and different random noise. (eg. white noise & pink noise) ?
>
>I have search in web, some people say that I can use winsound which can generate a fixed frequency beep. However, It is Windows only. (I'm under Linux) and I think It is not a professional library to generate audio signal.
>
>How about pygame? and some examples?
>any ideas?
>
>Thanks
>
>Paul Z
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I think you want this:
https://zach.se/generate-audio-with-python/
https://github.com/zacharydenton/wavebender
pygame will not give you want you want.
blender might. I am not sure but worth googling for.
Laura
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