[Pythonmac-SIG] Building pythonw OSX app
jeffm at cruzio.com
jeffm at cruzio.com
Mon Mar 1 20:51:19 EST 2004
Hi,
I've developed a Mac program with MacPython 2.3 and Pygame on OS
10.3. It runs from the command line fine, but how should I turn it
into a stand-alone OSX application?
Thanks,
Jeff
P.S.
* I tried "Save as Applet..." from the IDE and BuildApplet. These
don't work, possibly because my program requires "pythonw" rather
than "python"?
* I tried running MacPython-2.3/Extras/Tools/freeze/freeze.py, but it
gives an error:
Error: needed directory
/System/Library/Frameworks/Python.framework/Versions/2.3/include/python2.3
not found
And it's true that there is no "include" directory inside the 2.3
directory. It gives the same error if I try to build the sample
hello.py, but the help-recommended solution (do "make install")
doesn't seem to make sense in any main python directories I can find.
* I've also seen questions on the web about BuildApplication and
bundlebuilder, but I haven't found these programs.
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