Newbies trying to do a build script

John Urberg jurberg at my-deja.com
Thu Jul 20 13:10:36 EDT 2000


In article <PN7d5.3148$mL5.112650 at news-west.usenetserver.com>,
  Matthew Cline <matt at nightrealms.com> wrote:
> In article <k56d5.2080$mL5.81696 at news-west.usenetserver.com>, Matthew
> Cline <matt at nightrealms.com> wrote:
>
> > In article <8l1o61$n45$1 at nnrp1.deja.com>, John Urberg
> > <jurberg at my-deja.com> wrote:
> >
> >> Hi all,
> >>
> >> I am working on a project with a couple of other developers and we
> >> are all new to scripting languages.  We need to create a build
> >> script to build an application that consist of C++ and Java code.
> >> We have some Perl resources in another group, but I would prefer
> >> doing it in Python.  I was hoping someone here could point me to
> >> some examples of build scripts in Python to get us going quickly.
> >
> > So you're doing something that autoconf, automake, configure and so
> > forth can't handle?
>
> Urgh, that probably wasn't too useful.  Sorry.
>
> What exactly do you need the script to do?  If you want to compile
> files in sub-directories, sub-sub-directories, and so forth, the
> standard UNIX make already takes care of that.  If you want to apply
> scripts or programs to certain files, then you can have make call
> those scripts.  If you want to figure out the configuration of your
> computer, like where the JVM is, what version it is, and so on, or to
> automatically figure out what "-D" flags you should give to the
> compiler, then autoconf and automake will take care of things.
>
> If, after the compile is done, you want to move files around to create
> the file tree you'll use for distribution, make can probably do that
> as well.
>

I was looking for an excuse to use Python on my project.  Looks like
I'll have to figure out nmake.

Regards,
John Urberg


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