Python in game development? + recFib

Darrell Gallion darrell at dorb.com
Wed Aug 30 21:30:45 EDT 2000


Ok the last solution was overly complicated.

def recfib (nn):
    val=[0,1L]
    for n in xrange(1,nn):
        val.append(val[-1]+val[-2])
        val=val[-2:]
    return val[-1]

Converted that from 'C' found in the book "Number Theory"
--Darrell

----- Original Message ----- 
From: "Darrell Gallion" <darrell at dorb.com>

> Hacked up Christian's code to get past the stack limit.
> Skipped locking on things like the cache since it's a write once kind of
> thing.
> Guess hacking can pay off.
> 
> --Darrell
> 






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