|Title:||Python Interface Syntax|
|Author:||Michel Pelletier <michel at users.sourceforge.net>|
I'm rejecting this PEP. It's been five years now. While at some point I expect that Python will have interfaces, it would be naive to expect it to resemble the syntax in this PEP. Also, PEP 246 is being rejected in favor of something completely different; interfaces won't play a role in adaptation or whatever will replace it. GvR.
This PEP describes a proposed syntax for creating interface objects in Python.
In addition to thinking about adding a static type system to Python, the Types-SIG was also charged to devise an interface system for Python. In December of 1998, Jim Fulton released a prototype interfaces system based on discussions from the SIG. Many of the issues and background information on this discussion and prototype can be found in the SIG archives. Around the end of 2000, Digital Creations began thinking about better component model designs for Zope. Zope's future component model relies heavily on interface objects. This led to further development of Jim's "Scarecrow" interfaces prototype. Starting with version 2.3, Zope comes with an Interface package as standard software. Zope's Interface package is used as the reference implementation for this PEP. The syntax proposed by this PEP relies on syntax enhancements describe in PEP 232  and describes an underlying framework which PEP 233  could be based upon. There is some work being done with regard to interface objects and Proxy objects, so for those optional parts of this PEP you may want to see.
Interfaces are important because they solve a number of problems that arise while developing software: - There are many implied interfaces in Python, commonly referred to as "protocols". Currently determining those protocols is based on implementation introspection, but often that also fails. For example, defining __getitem__ implies both a sequence and a mapping (the former with sequential, integer keys). There is no way for the developer to be explict about which protocols the object intends to implement. - Python is limited, from the developer's point of view, by the split between types and classes. When types are expected, the consumer uses code like 'type(foo) == type("")' to determine if 'foo' is a string. When instances of classes are expected, the consumer uses 'isinstance(foo, MyString)' to determine if 'foo' is an instance of the 'MyString' class. There is no unified model for determining if an object can be used in a certain, valid way. - Python's dynamic typing is very flexible and powerful, but it does not have the advantage of static typed languages that provide type checking. Static typed langauges provide you with much more type saftey, but are often overly verbose because objects can only be generalized by common subclassing and used specificly with casting (for example, in Java). There are also a number of documentation problems that interfaces try to solve. - Developers waste a lot of time looking at the source code of your system to figure out how objects work. - Developers who are new to your system may misunderstand how your objects work, causing, and possibly propagating, usage errors. - Because a lack of interfaces means usage is inferred from the source, developers may end up using methods and attributes that are meant for "internal use only". - Code inspection can be hard, and very discouraging to novice programmers trying to properly understand code written by gurus. - A lot of time is wasted when many people try very hard to understand obscurity (like undocumented software). Effort spend up front documenting interfaces will save much of this time in the end. Interfaces try to solve these problems by providing a way for you to specify a contractual obligation for your object, documentation on how to use an object, and a built-in mechanism for discovering the contract and the documentation. Python has very useful introspection features. It is well known that this makes exploring concepts in the interactive interpreter easier, because Python gives you the ability to look at all kinds of information about the objects: the type, doc strings, instance dictionaries, base classes, unbound methods and more. Many of these features are oriented toward introspecting, using and changing the implementation of software, and one of them ("doc strings") is oriented toward providing documentation. This proposal describes an extension to this natural introspection framework that describes an object's interface.
Overview of the Interface Syntax
For the most part, the syntax of interfaces is very much like the syntax of classes, but future needs, or needs brought up in discussion, may define new possibilities for interface syntax. A formal BNF description of the syntax is givena later in the PEP, for the purposes of illustration, here is an example of two different interfaces created with the proposed syntax: interface CountFishInterface: "Fish counting interface" def oneFish(): "Increments the fish count by one" def twoFish(): "Increments the fish count by two" def getFishCount(): "Returns the fish count" interface ColorFishInterface: "Fish coloring interface" def redFish(): "Sets the current fish color to red" def blueFish(): "Sets the current fish color to blue" def getFishColor(): "This returns the current fish color" This code, when evaluated, will create two interfaces called `CountFishInterface' and `ColorFishInterface'. These interfaces are defined by the `interface' statement. The prose documentation for the interfaces and their methods come from doc strings. The method signature information comes from the signatures of the `def' statements. Notice how there is no body for the def statements. The interface does not implement a service to anything; it merely describes one. Documentation strings on interfaces and interface methods are mandatory, a 'pass' statement cannot be provided. The interface equivalent of a pass statement is an empty doc string. You can also create interfaces that "extend" other interfaces. Here, you can see a new type of Interface that extends the CountFishInterface and ColorFishInterface: interface FishMarketInterface(CountFishInterface, ColorFishInterface): "This is the documentation for the FishMarketInterface" def getFishMonger(): "Returns the fish monger you can interact with" def hireNewFishMonger(name): "Hire a new fish monger" def buySomeFish(quantity=1): "Buy some fish at the market" The FishMarketInteface extends upon the CountFishInterface and ColorfishInterface.
The next step is to put classes and interfaces together by creating a concrete Python class that asserts that it implements an interface. Here is an example FishMarket component that might do this: class FishError(Error): pass class FishMarket implements FishMarketInterface: number = 0 color = None monger_name = 'Crusty Barnacles' def __init__(self, number, color): self.number = number self.color = color def oneFish(self): self.number += 1 def twoFish(self): self.number += 2 def redFish(self): self.color = 'red' def blueFish(self): self.color = 'blue' def getFishCount(self): return self.number def getFishColor(self): return self.color def getFishMonger(self): return self.monger_name def hireNewFishMonger(self, name): self.monger_name = name def buySomeFish(self, quantity=1): if quantity > self.count: raise FishError("There's not enough fish") self.count -= quantity return quantity This new class, FishMarket defines a concrete class which implements the FishMarketInterface. The object following the `implements' statement is called an "interface assertion". An interface assertion can be either an interface object, or tuple of interface assertions. The interface assertion provided in a `class' statement like this is stored in the class's `__implements__' class attribute. After interpreting the above example, you would have a class statement that can be examined like this with an 'implements' built-in function: >>> FishMarket <class FishMarket at 8140f50> >>> FishMarket.__implements__ (<Interface FishMarketInterface at 81006f0>,) >>> f = FishMarket(6, 'red') >>> implements(f, FishMarketInterface) 1 >>> A class can realize more than one interface. For example, say you had an interface called `ItemInterface' that described how an object worked as an item in a container object. If you wanted to assert that FishMarket instances realized the ItemInterface interface as well as the FishMarketInterface, you can provide an interface assertion that contained a tuple of interface objects to the FishMarket class: class FishMarket implements FishMarketInterface, ItemInterface: # ... Interface assertions can also be used if you want to assert that one class implements an interface, and all of the interfaces that another class implements: class MyFishMarket implements FishMarketInterface, ItemInterface: # ... class YourFishMarket implements FooInterface, MyFishMarket.__implements__: # ... This new class YourFishMarket, asserts that it implements the FooInterface, as well as the interfaces implemented by the MyFishMarket class. It's worth going into a little bit more detail about interface assertions. An interface assertion is either an interface object, or a tuple of interface assertions. For example: FooInterface FooInterface, (BarInteface, BobInterface) FooInterface, (BarInterface, (BobInterface, MyClass.__implements__)) Are all valid interface assertions. When two interfaces define the same attributes, the order in which information is preferred in the assertion is from top-to-bottom, left-to-right. There are other interface proposals that, in the need for simplicity, have combined the notion of class and interface to provide simple interface enforcement. Interface objects have a `deferred' method that returns a deferred class that implements this behavior: >>> FM = FishMarketInterface.deferred() >>> class MyFM(FM): pass >>> f = MyFM() >>> f.getFishMonger() Traceback (innermost last): File "<stdin>", line 1, in ? Interface.Exceptions.BrokenImplementation: An object has failed to implement interface FishMarketInterface The getFishMonger attribute was not provided. >>> This provides for a bit of passive interface enforcement by telling you what you forgot to do to implement that interface.
Formal Interface Syntax
Python syntax is defined in a modified BNF grammer notation described in the Python Reference Manual . This section describes the proposed interface syntax using this grammar: interfacedef: "interface" interfacename [extends] ":" suite extends: "(" [expression_list] ")" interfacename: identifier An interface definition is an executable statement. It first evaluates the extends list, if present. Each item in the extends list should evaluate to an interface object. The interface's suite is then executed in a new execution frame (see the Python Reference Manual, section 4.1), using a newly created local namespace and the original global namespace. When the interface's suite finishes execution, its execution frame is discarded but its local namespace is saved as interface elements. An interface object is then created using the extends list for the base interfaces and the saved interface elements. The interface name is bound to this interface object in the original local namespace. This PEP also proposes an extension to Python's 'class' statement: classdef: "class" classname [inheritance] [implements] ":" suite implements: "implements" implist implist: expression-list classname, inheritance, suite, expression-list: see the Python Reference Manual Before a class' suite is executed, the 'inheritance' and 'implements' statements are evaluated, if present. The 'inheritance' behavior is unchanged as defined in Section 7.6 of the Language Reference. The 'implements', if present, is evaluated after inheritance. This must evaluate to an interface specification, which is either an interface, or a tuple of interface specifications. If a valid interface specification is present, the assertion is assigned to the class object's '__implements__' attribute, as a tuple. This PEP does not propose any changes to the syntax of function definitions or assignments.
Classes and Interfaces
The example interfaces above do not describe any kind of behavior for their methods, they just describe an interface that a typical FishMarket object would realize. You may notice a similarity between interfaces extending from other interfaces and classes sub-classing from other classes. This is a similar concept. However it is important to note that interfaces extend interfaces and classes subclass classes. You cannot extend a class or subclass an interface. Classes and interfaces are separate. The purpose of a class is to share the implementation of how an object works. The purpose of an interface is to document how to work with an object, not how the object is implemented. It is possible to have several different classes with very different implementations realize the same interface. It's also possible to implement one interface with many classes that mix in pieces the functionality of the interface or, conversely, it's possible to have one class implement many interfaces. Because of this, interfaces and classes should not be confused or intermingled.
A useful extension to Python's list of built-in functions in the light of interface objects would be `implements()'. This builtin would expect two arguments, an object and an interface, and return a true value if the object implements the interface, false otherwise. For example: >>> interface FooInterface: pass >>> class Foo implements FooInterface: pass >>> f = Foo() >>> implements(f, FooInterface) 1 Currently, this functionality exists in the reference implementation as functions in the `Interface' package, requiring an "import Interface" to use it. Its existence as a built-in would be purely for a convenience, and not necessary for using interfaces, and analogous to `isinstance()' for classes.
The proposed interface model does not introduce any backward compatibility issues in Python. The proposed syntax, however, does. Any existing code that uses `interface' as an identifier will break. There may be other kinds of backwards incompatibility that defining `interface' as a new keyword will introduce. This extension to Python's syntax does not change any existing syntax in any backward incompatible way. The new `from __future__' Python syntax, and the new warning framework  is ideal for resolving this backward incompatibility. To use interface syntax now, a developer could use the statement: from __future__ import interfaces In addition, any code that uses the keyword `interface' as an identifier will be issued a warning from Python. After the appropriate period of time, the interface syntax would become standard, the above import statement would do nothing, and any identifiers named `interface' would raise an exception. This period of time is proposed to be 24 months.
Summary of Proposed Changes to Python
Adding new `interface' keyword and extending class syntax with `implements'. Extending class interface to include __implements__. Add 'implements(obj, interface)' built-in.
This PEP proposes adding one new keyword to the Python language, `interface'. This will break code.
Goals Syntax Architecture
This PEP has not yet been discussed on python-dev.
 http://mail.python.org/pipermail/types-sig/1998-December/date.html  http://www.zope.org  PEP 232, Function Attributes, Warsaw http://www.python.org/dev/peps/pep-0232/  PEP 233, Python Online Help, Prescod http://www.python.org/dev/peps/pep-0233/  http://www.lemburg.com/files/python/mxProxy.html  PEP 236, Back to the __future__, Peters http://www.python.org/dev/peps/pep-0236/  PEP 230, Warning Framework, van Rossum http://www.python.org/dev/peps/pep-0236/
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