[Pythonmac-SIG] Module Import Problem

Mike smartmike1 at gmail.com
Sun May 9 22:21:37 CEST 2010


----- Original Message ----- 
From: "Ronald Oussoren" <ronaldoussoren at mac.com>
To: "Mike" <smartmike1 at gmail.com>
Cc: <pythonmac-sig at python.org>
Sent: Monday, May 03, 2010 1:09 AM
Subject: Re: [Pythonmac-SIG] Module Import Problem



On 2 May, 2010, at 20:16, Mike wrote:

> I built the latest PyObjC from source and got the same error.

What is 'the latest'?  It should be possible to use "easy_install 
http://pypi.python.org/packages/source/p/pyobjc-core/pyobjc-core-2.2.tar.gz" 
to install pyobjc-core, then "easy_install pyobjc==2.2" to install the rest.

Ronald

I followed your suggestion and installed pyobjc-core. Now my program runs,
but the window pops up for a second then closes. I'm using Wx for my gui.
Also, pygame does not play any sounds, I tried this separately from the
program itself, it loads sounds and does not play them. Sorry I don't have
anymore information, but the program just closes without any errors, works
fine on Windows and Linux.

Mike

> Do I need to build the older version, PyObjC 2.0? Also, what is mac ports?
>
> Mike
> ----- Original Message ----- From: "Aahz" <aahz at pythoncraft.com>
> To: <pythonmac-sig at python.org>
> Sent: Saturday, May 01, 2010 9:55 PM
> Subject: Re: [Pythonmac-SIG] Module Import Problem
>
>
>> On Sun, Apr 25, 2010, Mike wrote:
>>>
>>> ImportError:
>>> dlopen(/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/pyobjc_core-2.2-py2.6-macosx-1
>>> 0.3-fat.egg/objc/_objc.so, 2): Library not loaded: 
>>> /usr/lib/libxml2.2.dylib
>>> Referenced from:
>>> /Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/pyobjc_core-2.2-py2.6-macosx-10
>>> .3-fat.egg/objc/_objc.so
>>> Reason: Incompatible library version: _objc.so requires version 10.0.0
>>> or later, but libxml2.2.dylib provides version 9.0.0
>>
>> Just for the record, this is from downloading PyObjC 2.2 from PyPI, which
>> is only built on/for Mac 10.6.  Your later guess that you need to build
>> from source is entirely correct.  However, you may be able to use
>> MacPorts instead of downloading source directly.  (Someone suggested that
>> earlier when I was having problems, but I'd already managed to build from
>> source myself.)
>> -- 
>> Aahz (aahz at pythoncraft.com)           <*> http://www.pythoncraft.com/
>>
>> "It is easier to optimize correct code than to correct optimized code."
>> --Bill Harlan
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