[Pythonmac-SIG] PyOpenGL on OS-X ???
Jack Jansen
Jack.Jansen@oratrix.com
Thu, 26 Dec 2002 21:40:17 +0100
On donderdag, dec 26, 2002, at 20:35 Europe/Amsterdam, David Wesley
wrote:
> Hi all,
>
> Have any of you gotten PyOpenGL to work on OS-X? I've dowloaded the
> package, and am trying to compile it with distutils (setup.py), and
> have gotten farther along, but no success yet.
I got it working, after modifying the configuration stuff. My fixes are
in the pyopengl.sourceforge.net bug tracker, but it seems the project
is without active developers (I submitted the fixes a couple of months
ago, and nothing has happened since).
If you get PyOpenGL from CVS, apply my fixes, get the exact right
version of SWIG (1.3.13) and fix one SWIG error (I don't remember,
it's obvious, it complains about a syntax error, I just commented the
thing out) then everything should build.
I also had problems with one of the OpenGL extensions which wouldn't
build but I think that was on Linux. Just in case it was on MacOSX: the
trick is to "touch" the .so file in the build/lib.darwin.blablabla/
file and then try again. This will definitely not fix the extension in
question, but at least the build process will continue.
--
- Jack Jansen <Jack.Jansen@oratrix.com>
http://www.cwi.nl/~jack -
- If I can't dance I don't want to be part of your revolution -- Emma
Goldman -