back with more issues

Kris Mesenbrink krismesenbrink at gmail.com
Mon Aug 12 00:35:24 EDT 2013


the idea was to store variables for later use, but you are correct i don't understand functions or if that is even the best way to do it. i guess i'd want to be able to call the HP and ATTACK variables of player for when the battle gets called. i would then use the variables in battle to figure out who would win. is there a better way to store these variables in the functions? i also read somewhere about classes but that makes even less sense to me.



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