Pygame w/ GUI

Adonis Vargas adonisv at REMOVETHISearthlink.net
Wed Jan 9 21:46:29 EST 2008


PatrickMinnesota wrote:
> I know this isn't strictly a Python question, but I'm betting some
> here might be able to give me a hint.
> 
> I have a few graphical programs doing some 2D data visualization using
> simple Pygame code for pseudo real-time animation.   It's running
> under windows XP right now, but eventually it'll need to be cross-
> platform.  As it is right now, it probably is, I just haven't tried it
> anywhere but XP.
> 
> Now I want to wrap some simple GUI functions around it.  I'm looking
> for some buttons, a text field or two and file system selection of
> data files.  I figure many have done this and there is a better
> solution than to use Pygame constructs to implement such things.
> 
> My question:  I'm not seeing much support in Pygame for that stuff.
> It seems I should build buttons and file browsing in some other
> toolkit.  Is that true?  Or am I just to early on in the Pygame docs
> to see solutions?
> 
> If I should use something else, am I going to be able to use Tkinter
> or WxPython in conjunction with my Pygame code?  Or is there something
> else I should be looking at?
> 
> Oh, and I'm running Python 2.5.1
> 
> Thanks for any thoughts.

I do not have experience using pygame, but you can look at:

http://pyui.sourceforge.net/

Creates an user interface with pygame as a possible back end.

Hope this helps.

Adonis



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