Pygame w/ GUI
Adonis Vargas
adonisv at REMOVETHISearthlink.net
Wed Jan 9 21:46:29 EST 2008
PatrickMinnesota wrote:
> I know this isn't strictly a Python question, but I'm betting some
> here might be able to give me a hint.
>
> I have a few graphical programs doing some 2D data visualization using
> simple Pygame code for pseudo real-time animation. It's running
> under windows XP right now, but eventually it'll need to be cross-
> platform. As it is right now, it probably is, I just haven't tried it
> anywhere but XP.
>
> Now I want to wrap some simple GUI functions around it. I'm looking
> for some buttons, a text field or two and file system selection of
> data files. I figure many have done this and there is a better
> solution than to use Pygame constructs to implement such things.
>
> My question: I'm not seeing much support in Pygame for that stuff.
> It seems I should build buttons and file browsing in some other
> toolkit. Is that true? Or am I just to early on in the Pygame docs
> to see solutions?
>
> If I should use something else, am I going to be able to use Tkinter
> or WxPython in conjunction with my Pygame code? Or is there something
> else I should be looking at?
>
> Oh, and I'm running Python 2.5.1
>
> Thanks for any thoughts.
I do not have experience using pygame, but you can look at:
http://pyui.sourceforge.net/
Creates an user interface with pygame as a possible back end.
Hope this helps.
Adonis
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