Python GUI + OpenGL

Dag f98dawa at dd.chalmers.se
Mon Mar 5 07:36:01 EST 2007


On Fri, 02 Mar 2007 18:30:34 +0100, Diez B. Roggisch <deets at nospam.web.de> wrote:
> Achim Domma wrote:
>
>> Hi,
>> 
>> I'm developing a GUI app in Python/C++ to visualize numerical results.
>> Currently I'm using Python 2.4 with wx and PyOpenGLContext, but there
>> are no windows binaries for Python 2.5 for quite some time now.
>> 
>> I need a OpenGL context without restrictions and some settings dialogs.
>> Is wx + PyOpenGL the way to go? Or could somebody recommend a better set
>> of tools/libs?
>
> PyQt, but then there is the licensing question of course.

I'm facing a similar problem.  Would you care to explain why PyQt is
better in this particular case.  I've used both PyQt and wx for 'normal'
GUI programming (but I'm more familiar with wx) so I know about their
difference in general.  But why is PyQt better than wx for working with
OpenGL?

Dag



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