(n)curses or tcl/tk?

Thomas Pollet thomas.pollet at gmail.com
Wed Feb 7 12:17:58 EST 2007


Hi,

you could try wxpython and the wxglade toolkit for building gui

Regards,
Thomas

On 7 Feb 2007 08:35:41 -0800, magnate <chrisc at dbass.demon.co.uk> wrote:
>
> Hi All,
>
> Just learning Python - my first new language for about 18 years (I'm
> not a programmer ...). I'm writing a small utility to manipulate some
> text files (for the game VGA Planets, if you're interested: http://
> www.phost.de). It's currently working, but it looks a bit ugly with
> raw_input and just basic text output.
>
> I have plans to expand the functions of the utility, and I want a
> simple GUI frontend. I assumed I'd end up with something that looks a
> bit like the Debian installer: a curses-driven thing with simple ascii
> boxes and buttons. But reading a bit more about Python makes me think
> that support for tcl/tk is much more developed than support for
> curses.
>
> So my question is, should I go to the trouble of learning how to make
> boxes and stuff using tcl/tk, or just go with ncurses as I imagined?
>
> Which is more portable? The basic idea is that this just runs on the
> largest possible variety of systems (er, assuming they have Python
> installed, of course). I use Debian mostly, but of course it needs to
> run on bog-standard Windows boxes. Does that tilt the balance in
> favour of curses or tcl/tk? Or should I just stick with ugly text?
>
> Thanks for all your help,
>
> CC (noob)
>
> --
> http://mail.python.org/mailman/listinfo/python-list
>
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