2D Game Development in Python

Terry Reedy tjreedy at udel.edu
Thu Dec 20 22:30:48 EST 2007


"PatrickMinnesota" <PatrickMinnesota at gmail.com> wrote in message 
news:4b11b773-0d75-43ac-9daf-84e515032d60 at a35g2000prf.googlegroups.com...
| I think I need at least this:  2D graphics, sound, input (kbd, mouse,
| joystick maybe), some IPC might be nice (Stuff like: Sockets, TCP,
| UDP, pipes, msg queues, shared memory).  The IPC stuff would only be
| used if I decide to allow some multi-player over a network.
|
| I've been playing with Pygame some in my late night hobby time.  I'm
| wondering what else I should be looking at since I'm not all that
| impressed with Pygame so far.  Maybe it is the right library, but
| maybe it's not.  Please don't point me to a list of choices.  I've
| seen all the lists.  I've done my reading.  What I don't have is
| actual testimonials by people who have used a chunk of code to program
| an animated 2D game and had a great experience.

Someone recently posted on the pygame list that he had tried the rather new 
pyglet (which wraps ogre) and was switching many games to that.  It is new 
enough that it might not be on 'all the lists' yet.  But no, I have not 
tried it yet. 






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