time-based point system
Gabriel Genellina
gagsl-py at yahoo.com.ar
Thu Sep 14 00:18:32 EDT 2006
At Thursday 14/9/2006 00:46, Jay wrote:
>Okay, this is a game. So the points are abstract. It's like an arcade
>game in respect to the points. They don't actually mean or represent
>anything. The only point is to get a high score. The idea is that the
>faster the user acts (or reacts) the greater amount of points they'll
>receive. Simplified, I need a fuction or statement that takes in a
>small number and spits out a big number. The smaller the input, the
>larger the output.
1/x, or 1000/x, or 1000-x, or 1000*exp(-x) or ...
All decline differently, play drawing them and choose whatever tastes you more.
Gabriel Genellina
Softlab SRL
__________________________________________________
Preguntá. Respondé. Descubrí.
Todo lo que querías saber, y lo que ni imaginabas,
está en Yahoo! Respuestas (Beta).
¡Probalo ya!
http://www.yahoo.com.ar/respuestas
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