bend or redirect a class method and then call it again
Francesco
scrutinizer at gmx.at
Thu Jul 22 15:23:06 EDT 2004
On Thu, 22 Jul 2004 10:58:33 -0700, Jeff Shannon <jeff at ccvcorp.com>
wrote:
>>[#drFrame is inherited from wx.Frame]
>>[#in drFrame there are some calls to SetStatusText]
I think, I don't make it clear enough.
in drFrame there are some calls to SetStatusText.
these, I want catch, change some strings, and send it back;
simply said.
>What's the point of this extra 'NewStatusText' method? You're already
>overriding SetStatusText. Without the NewStatusText and the setattr()
>call, when someone calls SomePluginObject.SetStatusText(), it will call
>your new version rather than the wx.Frame (or DrFrame) version
but not from drFrame itself; that is the point.
I want:
ALL the calls SetStatusText IN DRFRAME itself should be processed.
>-- that's
>the whole point of inheritance. (This is true even when the 'someone'
>is the object itself, from within the DrFrame base class. The *only*
>way to get the base class version(s) is by explicitly asking for it.)
>The extra method and setattr() don't seem to be gaining you anything.
these calls (in drFrame), I want to "trick", to go further down one
level, or better said redirect to my own function, change the text,
and use the normal SetStatusText from wx.Frame.
Anyway, thank you.
--
Francesco
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