ProtoCiv: porting Freeciv to Python

Nathan Mates nathan at visi.com
Fri Dec 26 11:50:57 EST 2003


In article <bsglco$cskls$1 at ID-207230.news.uni-berlin.de>,
Brandon J. Van Every <try_vanevery_at_mycompanyname at yahoo.com> wrote:
>But this discussion would only (properly) be about the appropriateness of
>various languages for prototyping Game Designs.  I say Python is
>appropriate, and C isn't.

   Prototyping != implementing.

Nathan Mates
--
<*> Nathan Mates - personal webpage http://www.visi.com/~nathan/  
# Programmer at Pandemic Studios -- http://www.pandemicstudios.com/
# NOT speaking for Pandemic Studios. "Care not what the neighbors
# think. What are the facts, and to how many decimal places?" -R.A. Heinlein




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