On Fri, 2003-08-22 at 12:13, Hans Nowak wrote: > Hilbert wrote: > But maybe somebody else has a better solution...? Another kinda ugly one: RiWorldBegin() ;\ RiColor(1.0,1.0,1.0) ;\ RiSurface('constant') ;\ RiSphere(1.0,-1.0,1.0,360) ;\ RiWorldEnd() -- Chad Netzer