glDrawArrays
Max
lu_gio at hotmail.com
Thu Aug 29 05:05:44 EDT 2002
Hi!
I try to port this code to python:
void Draw(){
glColorPointer(4, GL_UNSIGNED_BYTE, 0, datColor);
glVertexPointer(3, GL_FLOAT, 0, datVertex3D);
glTexCoordPointer(2, GL_FLOAT, 0, datTexCoord);
glDrawArrays(GL_QUADS,0,datVtx);
}
I foud 3 demos of glDrawArrays in PyOpenGl distribution but none is
working!! (win2000)
I don't know how to replace c pointers in python.
I utilize last version of Python, PyOpenGl and PyGame.
Can you point me to a working demo?
I'm looking to portability, do you suggest me to utilize "standard"
glbegin(GL_QUADS) / glVertex... (that works on my pc) or glDrawArrays
will work on all platform?
Thanks!
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