[Tutor] GUI recommendations/tutorials?

bhaaluu bhaaluu at gmail.com
Wed Jun 10 18:25:58 CEST 2009


Have you looked at PyGame yet?
http://www.pygame.org/

On Wed, Jun 10, 2009 at 12:05 PM, taserian<taserian at gmail.com> wrote:
> I think I'm ready to start working with some simple graphic output.
> Currently, I've got the basics of a Python program that calculates full
> tours of a honeycomb structure, going through each cell exactly once. The
> output from the program shows the paths as coordinates of each cell; what
> I'd like to do is create a simple window that would show the tour in
> graphical format, and using keystrokes to go through all of the tours that
> have been collected. I'm already accounting for eliminating duplicates by
> rotational symmetry by restricting the starting point to the cells in the
> "northernmost" row of hexes, but the ending point to be any of the edge
> hexes. I'm trying to identify duplicates by reflexive symmetries as well,
> but I'd like to get the visualization component up first.
>
> My problem is that I have no GUI experience outside of Visual Studio-style
> drag-and-drop IDEs. Which Python GUI system would you recommend for
> neophytes that would allow line drawing and a simple graphic load of a
> honeycomb structure in a JPG, for example, as a background?
>
> Tony R.
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>
>



-- 
b h a a l u u at g m a i l dot c o m
Kid on Bus: What are you gonna do today, Napoleon?
Napoleon Dynamite: Whatever I feel like I wanna do. Gosh!


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