[Tutor] window graphics
Alan Gauld
alan.gauld at btinternet.com
Thu Jul 2 16:07:44 CEST 2009
"David H. Burns" <dhburns at cherokeetel.net> wrote
> All the graphics libraries I've seen are far to complex (and don't seem
> compatible with 3.
See the other posts re the wisdom of using Python 3 at this stage,
however....
> What I really need to know is two things (1) how to
> set up a graphic window
>>> from tkinter import *
>>> tk = Tk()
>>> c = Canvas(tk, height=100,width=100)
>>> c.pack()
>>> c.create_line(0,15,30,75)
1
>>> c.create_oval(50,70,80,90)
2
>>> tk.mainloop()
2)how to plot a pixel. Basically that's all a "graphics package" needs.
There is no pixel method per say but you can plot a single pixel
sized oval.
c.create_oval(4,4,4,4)
Which is hard to see but here is a fuller example:
>>> tk = Tk()
>>> c = Canvas(tk, height=100,width=100)
>>> c.pack()
>>> for x in range(25,50):
c.create_oval(x,x,x,x)
>>> tk.mainloop()
3) Is this the right group?
Yes.
--
Alan G
Author of the Learn to Program web site
http://www.alan-g.me.uk/l2p/
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