[Tutor] Suggestions required on Gaming

Arun Kumar PG arunkumarpg at gmail.com
Wed Oct 4 11:10:30 CEST 2006


Also, my idea is to have a centralised Python server which acts as a
dispachter to send the coordinate and other information to the gaming
clients.

On 10/4/06, Arun Kumar PG <arunkumarpg at gmail.com> wrote:
>
> Thanks Luke.
>
> I want to make a 3-D car race game between two players. And yes its gonna
> be a networked game where each user will be using his/her own PC and
> playing.
>
> - Arun
>
>
> On 10/4/06, Luke Paireepinart <rabidpoobear at gmail.com> wrote:
> >
> > Arun Kumar PG wrote:
> > > Hi All Python lovers!
> > >
> > >
> > > I want to develop a Car racing game using Python. I was looking for
> > > the libraries which I should use for the same. Some of the options are
> >
> > > below and I want you suggestions about the best set of tools and APIs
> > > as per your experiences:
> > >
> > > - PyGame
> > > - Panda3D
> > > - Pixie for rendering
> > > - RenderMan
> > > - What else ?
> > >
> > > I will really appreciate if you guys could please let me know the
> > > right set of tools and APIs as per your experience.
> > Need more info.
> > There are many types of car-racing games.
> > Do you want it to be 3d, 2d? first-person, third-person, top-down, etc.
> > The correct tool is the one which does the specific job best.
> > We don't know what the job is so we can't help you choose a tool.
> > -Luke
> >
>
>
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