[Tutor] what's a state machine?

R. Alan Monroe amonroe at columbus.rr.com
Wed Aug 6 19:47:56 EDT 2003


> The secret is to model the machine as a big table:

> Current State|Event|Action|Next State

> You then define numeric values(or hash keys) for each state
> and each event, load pointers/rferences to functions into
> the action column

Does that work when you have multiple concurrent states, like
simultaneouly Walking and ChewingGum at the same time?

Alan




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