[Pythonmac-SIG] installing wxpython on panther
altern
enrike at altern.org
Sat Oct 16 11:31:00 CEST 2004
Bob Ippolito wrote:
> On Oct 15, 2004, at 11:46 AM, altern wrote:
>
>> Bob Ippolito wrote:
>>
>>> On Oct 15, 2004, at 6:52 AM, r2d2 wrote:
>>>
>>>> hi
>>>>
>>>>> i am trying to install wxpython on panther. My problem is
>>>>> that
>>>>> because i installed python 3.3.3 and the default installer
>>>>> for
>>>>> wxpython goes into the panther python version instead of the
>>>>> latest version i installed.
>>>>> i downloaded the source but i am not sure what i should do to
>>>>> avoid this problem, i also tried the package manager but
>>>>> seems
>>>>> to just download the .dmg so back to square one.
>>>>> Any suggestions would be apreciated.
>>>>> I suggest just sticking with the stock Python 2.3.0 and using the
>>>>> binary installer. Otherwise you will have to compile
>>>>> everything from
>>>>> source, and you will certainly run into Version Mismatch
>>>>> problems at
>>>>> some time or another.
>>>>
>>>>
>>>>
>>>> i see.
>>>> but i need it together with other packages like opengl and they
>>>> are already installed for the 2.3.3 python by the package manager,
>>>> how can i set the package manager to install the packages to the
>>>> python version i want?. or maybe it would be easier to get rid of
>>>> the python 2.3.3 i installed? but how to do it?
>>>>
>>>> Sorry if all this questions are very stupid but i have been using
>>>> all this on windows and it was dead easy to set up, now i am still
>>>> quite confused with the unix way to do things.
>>>
>>> Remove 2.3.3.
>>> http://pythonmac.org/wiki/
>>> FAQ#head-45464eef844e198e465151f3b3953a4c15b9eacb
>>
>> i removed 2.3.3 (or at least i think i did it by following the
>> instructions on the FAQ). Now i managed to install pyopengl and
>> wxpython but i also need numeric and PIL. I am using the package
>> manager but it doesnt download them properly. I discovered that PIL
>> and numeric went into this folder
>>
>> /library/frameworks/python.framework/versions/2.3/lib/python2.3/site-
>> packages
>>
>> while OpenGL and wx are in
>>
>> /library/python/2.3
>>
>> then i run python and i can import wx or opengl but not numeric or PIL.
>>
>> i would have thoght that all packages should be installed in the
>> default directory.
>
>
> Something broke your site-packages symlink! It wasn't anything from
> PackageManager, perhaps the wxPython installer is broken?
>
> the site-packages folder should be a symlink to /Library/Python/2.3.
> Move everything from the site-packages folder to /Library/Python/2.3
> and then recreate the symlink.
>
> -bob
well. now its working. But i dont know how i did it. Suddently they were
all in the right place and i could import them. I tried to connect the
package manager to other urls provided by python.org but whenever i
wanted to download and install some package i always got a message
saying that i needed to install those packages manually. After that
everything was working ok. Weird.
anyway, its working and my problems are finally coding problems and not
installation issues :-) I am porting to mac some opengl+wxpython stuff i
developed under windows.
I get a "bus error" caused by this opengl code (it didnt happen on windows)
q = gluNewQuadric()
anyone knows if this is a bug? but maybe i would be better to ask in
pyopengl mailing list.
finally, i am trying to find a nice environment to code. under windows i
was quite happy with IDLE but the mac version dowsnt color the syntax
and there are some other featurtes missing.
thanks!!!
--
enrike
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