[Pythonmac-SIG] wxPython for the Mac

Robin Dunn robin@alldunn.com
Fri, 9 Mar 2001 16:33:42 -0800


> I keep hearing good things about wxWindows, who have apparently
> learned from the Tk mistakes, but so far I haven't seen any working
> code.

According to the messages quoted below, it apparently exists in some form,
but I havn't seen any code yet either.

Interested parties could follow up with Stefan to get more info.  I would
really appreciate it if someone who is an active MacPython user could pick
this up and run with it.  I just havn't had the time to get up to speed on
programming for the Mac to be able to do it myself.

--
Robin Dunn
Software Craftsman
robin@AllDunn.com       Java give you jitters?
http://wxPython.org      Relax with wxPython!



----- Original Message -----
From: "Stefan Csomor" <csomor@advancedconcepts.ch>
To: <wxwindows-users@lists.sourceforge.net>
Sent: Friday, December 08, 2000 10:25 PM
Subject: [wx-users] RE:wxPython for Mac?


> > Anyone working on a wxPython for Macintosh?
> >
> > Philippe de Rochambeau
>
> Milan Brunclik from Barco has done it and promised to send me the sources,
> I'll hope to have things like this and OpenGL back in the archives by
> christmas
>
> Stefan
>



----- Original Message -----
From: "Stefan Csomor" <csomor@advancedconcepts.ch>
To: <wxwindows-devel@lists.sourceforge.net>
Sent: Friday, February 16, 2001 4:09 AM
Subject: RE: [wx-dev] State of wxPython on Mac


>
> >
> > what is the current state of wxPython on the Mac. I have
> > heard rumours about existing patches sent somewhere, but
> > nothing beyond that,
> >
>
> Hi I've received the sources from Milan, and now that I've my PowerBook
> working again I will try to integrate these as well as some OpenGL code
I've
> received, btw. I repeat my words of caution for CW 6 you simply cannot
build
> wxMac apps that work right now, not even if you turn off all
optimizations.
> We switch back to CW 5.3 for everything.
>
> Stefan
>
>