[Pythonmac-SIG] Qd question
Nick Collier
nick@src.uchicago.edu
Tue, 30 Jan 2001 10:07:13 -0600
Thanks very much. I'm on 1.5.2 so I suppose I'll have to upgrade.
Nick
On Tuesday 30 January 2001 03:38, Jack Jansen wrote:
> > [...] I see in the QuickDraw docs on
> > apple's site that you can draw to offscreen "worlds", but the
corresponding
> > methods don't seem to be available to python.
>
> Yes, they are, as of MacPython 2.0. But they're not in the Qd module,
they're
> in Qdoffs (MacPython modules tend to more-or-less follow the Universal
Header
> file structure).
>
> There isn't any documentation, but :Mac:Lib:videoreader.py is an example of
> how you could use this. But maybe you could donate an example of doing
> double-buffered drawing once you have it working?
>
> Oh yes, something else to remember is that under MacOSX you can disable all
> this code, as windows will be double-buffered automatically by default, so
it
> may be a good idea to have your code be ready for that.
> --
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++++
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--
Nick Collier
Social Science Research Computing
University of Chicago
http://repast.sourceforge.net