From skeezix at skeleton.org Wed Jun 1 15:15:16 2005 From: skeezix at skeleton.org (Jeff Mitchell) Date: Wed, 1 Jun 2005 09:15:16 -0400 (EDT) Subject: [PythonCE] PythonCE Digest, Vol 23, Issue 1 In-Reply-To: Message-ID: # > I've just gotten the urge to look for a Plucker distiller to run # > on the PoPC itself; this of course let to PythonCE since Plucker Desktop's # > distiller is itself written in python. # # I just looked at the website, and I suppose it will work. PPC Python I think # supports zlib, though there's no mention of any other packages it requires. It needs a network stack to work of course, so it can suck down webpages etc. # Though perhaps image processing might need PIL? I'll poke around and see; hadn't thought of that :) # So, you run this on your pocket PC, the IR beam the plucker file to your # palm OS device to view it? "Vade Mecum" is a Plucker client for Pocket PC; one could also drop the PDB files out to an SD card for Palm OS devices, but thats not my intent :) Thanks, jeff -- "Have you played Atari today?" From isrgish at fastem.com Thu Jun 2 05:53:19 2005 From: isrgish at fastem.com (Isr Gish) Date: Wed, 1 Jun 2005 23:53:19 -0400 Subject: [PythonCE] PithonCE on Asus MyPAL A730 Message-ID: <20050602035344.5DCBE1E4009@bag.python.org> I see no reason why not. Just download it and install. All the best, Isr -----Original Message----- >From: "Alessandro Spinetti" >Sent: 5/31/05 2:18:58 PM >To: "pythonce at python.org" >Subject: [PythonCE] PithonCE on Asus MyPAL A730 > >Hi all, > i' d like to known if it is possible to install the PythonCE on a ASUS >MyPAL A730 with Windows Mobile 2003 SE. The CPU is an Intel XScale PXA270. >Any suggestion and instruction is wellcome. > >Many Thanks > >Alessandro From mike at pcblokes.com Thu Jun 2 09:29:00 2005 From: mike at pcblokes.com (Michael Foord) Date: Thu, 02 Jun 2005 08:29:00 +0100 Subject: [PythonCE] Success: PyExpat build In-Reply-To: References: Message-ID: <429EB53C.6040607@pcblokes.com> Ischebeck, Jan wrote: >Hi, > >after some trying I could build PyExpat without any patches. The changed Makefile can be found at the sf project. > > > Cool. Any chance of uploading some binaries ? (Specifically for PPC 2002) :-) >Does anyone knows how to build win32ui? I want to access the mfc classes. > > > Hmm... I've never heard of anyone succeeding. My guess is that PPC is very different and it will need hacking quite severely. Probably *differently* for the different versions of Windows CE :-( Now if someone could port ctypes they could be called directly.............. (which would also be some work as the FFI libraries it relies on would need porting). Best Regards, Fuzzy http://www.voidspace.org.uk/python >Jan >_______________________________________________ >PythonCE mailing list >PythonCE at python.org >http://mail.python.org/mailman/listinfo/pythonce > > > > > From mhammond at skippinet.com.au Thu Jun 2 09:56:35 2005 From: mhammond at skippinet.com.au (Mark Hammond) Date: Thu, 2 Jun 2005 17:56:35 +1000 Subject: [PythonCE] Success: PyExpat build In-Reply-To: <429EB53C.6040607@pcblokes.com> Message-ID: <0eb801c56748$99a8cd10$030a0a0a@enfoldsystems.local> > >Does anyone knows how to build win32ui? I want to access the > > mfc classes. > > > > > > > > Hmm... I've never heard of anyone succeeding. My guess is that PPC is > very different and it will need hacking quite severely. Probably > *differently* for the different versions of Windows CE :-( win32gui is getting fairly good coverage for most GUI applications. Last I had a CE compiler, that module built fine - but I suspect that later versions no longer do. What is the state of pywin32 on CE? I'd be happy to help any way I can. Mark From bkc at murkworks.com Thu Jun 2 15:14:34 2005 From: bkc at murkworks.com (Brad Clements) Date: Thu, 02 Jun 2005 09:14:34 -0400 Subject: [PythonCE] Success: PyExpat build In-Reply-To: <0eb801c56748$99a8cd10$030a0a0a@enfoldsystems.local> References: <429EB53C.6040607@pcblokes.com> Message-ID: <429ECDFA.31498.1DE559A1@bkc.murkworks.com> On 2 Jun 2005 at 17:56, Mark Hammond wrote: > win32gui is getting fairly good coverage for most GUI applications. Last I > had a CE compiler, that module built fine - but I suspect that later > versions no longer do. > > What is the state of pywin32 on CE? I'd be happy to help any way I can. > Last I knew, win32gui built ok. But I could not get win32ui to build due to differences in MFC. Some classes are missing on PPC. -- Brad Clements, bkc at murkworks.com (315)268-1000 http://www.murkworks.com AOL-IM or SKYPE: BKClements We must come down from our heights, and leave our straight paths, for the byways and low places of life, if we would learn truths by strong contrasts; and in hovels, in forecastles, and among our own outcasts in foreign lands, see what has been wrought upon our fellow-creatures by accident, hardship, or vice. - Richard Henry Dana, Jr. 1836 From alessandro_spinetti at fastwebnet.it Fri Jun 3 20:07:45 2005 From: alessandro_spinetti at fastwebnet.it (Alessandro Spinetti) Date: Fri, 3 Jun 2005 20:07:45 +0200 Subject: [PythonCE] R: PithonCE on Asus MyPAL A730 In-Reply-To: <429435DB0013AC60@ms004msg.mail.fw> (added by postmaster@ms004msg-mx.fastwebnet.it) Message-ID: <4276BF53008C585B@ms001msg.mail.fw> (added by postmaster@fastwebnet.it) The 2.3 version works fine. Great. Many thanks Alessandro -----Messaggio originale----- Da: Isr Gish [mailto:isrgish at fastem.com] Inviato: gioved? 2 giugno 2005 05:53 A: alessandro_spinetti at fastwebnet.it; pythonce at python.org Oggetto: RE: [PythonCE] PithonCE on Asus MyPAL A730 I see no reason why not. Just download it and install. All the best, Isr -----Original Message----- >From: "Alessandro Spinetti" >Sent: 5/31/05 2:18:58 PM >To: "pythonce at python.org" >Subject: [PythonCE] PithonCE on Asus MyPAL A730 > >Hi all, > i' d like to known if it is possible to install the PythonCE on a ASUS >MyPAL A730 with Windows Mobile 2003 SE. The CPU is an Intel XScale PXA270. >Any suggestion and instruction is wellcome. > >Many Thanks > >Alessandro From salvatore.russo at laposte.net Mon Jun 27 09:49:58 2005 From: salvatore.russo at laposte.net (Salvatore Russo) Date: Mon, 27 Jun 2005 09:49:58 +0200 Subject: [PythonCE] Python23.lib? Message-ID: Hello everyone, I am working on porting blender (www.blender3d.org) for Pocketpc. Blender is written in C/C++ and is using Python. I downloaded ?python-2.3.4-arm-HPC2000.zip?, add in my includes all Python23 includes (with Python.h, etc ) but now, EVC4 is complaining because it is looking for a ?python23.lib?. I look everywhere but I was not able to find this library. I have a ?Python23.dll? but no .lib. Does anyone have an id?e how can I continue :=) ?? Can Someone say me where I can find it? Or explain how can I obtain it? Or maybe easily send it to me :=) Thanks for your help, Salvatore Acc?dez au courrier ?lectronique de La Poste : www.laposte.net ; 3615 LAPOSTENET (0,34?/mn) ; t?l : 08 92 68 13 50 (0,34?/mn) -------------- next part -------------- An HTML attachment was scrubbed... URL: http://mail.python.org/pipermail/pythonce/attachments/20050627/0a135745/attachment.htm From bkc at murkworks.com Mon Jun 27 15:37:19 2005 From: bkc at murkworks.com (Brad Clements) Date: Mon, 27 Jun 2005 09:37:19 -0400 Subject: [PythonCE] Python23.lib? In-Reply-To: Message-ID: <42BFC8CF.31758.61D89D11@bkc.murkworks.com> On 27 Jun 2005 at 9:49, Salvatore Russo wrote: find this library. I have a ?Python23.dll? but no .lib. Can't you generate a .lib file from a DLL using one of the command-line tools? (Like.. lib.exe ??) -- Brad Clements, bkc at murkworks.com (315)268-1000 http://www.murkworks.com AOL-IM or SKYPE: BKClements From salvatore.russo at laposte.net Mon Jun 27 16:02:02 2005 From: salvatore.russo at laposte.net (Salvatore Russo) Date: Mon, 27 Jun 2005 16:02:02 +0200 Subject: [PythonCE] Python23.lib? Message-ID: Hello Brad, What I don't understand, is why pyconfig.h (one of the file in all header to use python with C++) want to import this python23.lib. Here is the code: /* For an MSVC DLL, we can nominate the .lib files used by extensions */ #ifdef MS_COREDLL # ifndef Py_BUILD_CORE /* not building the core - must be an ext */ # if defined(_MSC_VER) /* So MSVC users need not specify the .lib file in their Makefile (other compilers are generally taken care of by distutils.) */ # ifdef _DEBUG # pragma comment(lib,"python23_d.lib") # else # pragma comment(lib,"python23.lib") # endif /* _DEBUG */ # endif /* _MSC_VER */ # endif /* Py_BUILD_CORE */ #endif /* MS_COREDLL */ I am using EVC4... I can try what you proposed. BUT if I generate a python23.lib from my python23.dll... and then include them in my built, I will have the python information twince! Once in static and once in Dynamic... If we need a python.lib to use the python.dll, why it is not included in the python-2.3.4 zip file... I am really not understanding... Thanks for your help, Salvatore > On 27 Jun 2005 at 9:49, Salvatore Russo wrote: > > find this library. I have a ?Python23.dll? but no .lib. > > Can't you generate a .lib file from a DLL using one of the command-line > tools? > > (Like.. lib.exe ??) > > > > -- > Brad Clements, bkc at murkworks.com (315)268-1000 > http://www.murkworks.com > AOL-IM or SKYPE: BKClements > > > _______________________________________________ > PythonCE mailing list > PythonCE at python.org > http://mail.python.org/mailman/listinfo/pythonce Acc?dez au courrier ?lectronique de La Poste : www.laposte.net ; 3615 LAPOSTENET (0,34?/mn) ; t?l : 08 92 68 13 50 (0,34?/mn) -------------- next part -------------- An HTML attachment was scrubbed... URL: http://mail.python.org/pipermail/pythonce/attachments/20050627/35d57205/attachment.htm From jsalter at cse.unsw.edu.au Mon Jun 27 16:15:33 2005 From: jsalter at cse.unsw.edu.au (James Salter) Date: Tue, 28 Jun 2005 00:15:33 +1000 Subject: [PythonCE] Python23.lib? In-Reply-To: References: Message-ID: <1974445019.20050628001533@cse.unsw.edu.au> Hi I assume it's not included because most people only want to run python scripts (which requires the DLL) - not embed python in C, which is generally done using static linking (or at least that's how I've done it in the past, and it looks like blender did that too.) As far as I know only a handful of people have tried to do embedded python on the pocket (and I'm not one of them). If you compiled PythonCE from source it would have produced the .lib for you, as that's what Visual Studio (and eVC) usually does when you compile a DLL. James On Tuesday, June 28, 2005, 12:02:02 AM, James Salter wrote: > Hello Brad, > ? > What I don't understand, is why pyconfig.h (one of the file in > all header to use python with C++) want to import this python23.lib. > Here is the code: > ? > /* For an MSVC DLL, we can nominate the .lib files used by extensions */ > #ifdef MS_COREDLL > #?ifndef Py_BUILD_CORE /* not building the core - must be an ext */ > #??if defined(_MSC_VER) > ???/* So MSVC users need not specify the .lib file in > ???their Makefile (other compilers are generally > ???taken care of by distutils.) */ > #???ifdef _DEBUG > #????pragma comment(lib,"python23_d.lib") > #???else > #????pragma comment(lib,"python23.lib") > #???endif /* _DEBUG */ > #??endif /* _MSC_VER */ > #?endif /* Py_BUILD_CORE */ > #endif /* MS_COREDLL */ > ? > I am using EVC4... I can try what you proposed. BUT if I generate > a python23.lib from my python23.dll... and then include them in my > built, I will have the python information twince! Once in static and > once in Dynamic... If we need a python.lib to use the python.dll, > why it is not included in the python-2.3.4 zip file... I am really > not understanding... > ? > Thanks for your help, > ? > Salvatore > ? > ? >> On 27 Jun 2005 at 9:49, Salvatore Russo wrote: >> >> find this library. I have a ?Python23.dll? but no .lib. >> >> Can't you generate a .lib file from a DLL using one of the command-line >> tools? >> >> (Like.. lib.exe ??) >> >> >> >> -- >> Brad Clements, bkc at murkworks.com (315)268-1000 >> http://www.murkworks.com >> AOL-IM or SKYPE: BKClements >> >> >> _______________________________________________ >> PythonCE mailing list >> PythonCE at python.org >> http://mail.python.org/mailman/listinfo/pythonce > Acc?dez au courrier ?lectronique de La Poste : www.laposte.net ; > 3615 LAPOSTENET (0,34 /mn) ; t?l : 08 92 68 13 50 (0,34/mn) From bkc at murkworks.com Mon Jun 27 17:25:22 2005 From: bkc at murkworks.com (Brad Clements) Date: Mon, 27 Jun 2005 11:25:22 -0400 Subject: [PythonCE] Python23.lib? In-Reply-To: Message-ID: <42BFE222.4795.623B8C37@bkc.murkworks.com> On 27 Jun 2005 at 16:02, Salvatore Russo wrote: > > What I don't understand, is why pyconfig.h (one of the file in all header to use python with C++) want to import this python23.lib. Here is the code: > # pragma comment(lib,"python23.lib") This pragma automatically tells windows compiler which library you need to link to. You always need a library if you're linking to the DLL, otherwise the linker doesn't know which symbols are available, or their types (if using C++ mangling) > I am using EVC4... I can try what you proposed. BUT if I generate a python23.lib from my python23.dll... and then include them in my built, I will have the python informa> No, you won't have it twice. the .lib file is only used during the linking process. It doesn't add anything to your exe. Think of it as a symbol table, not a static link. -- Brad Clements, bkc at murkworks.com (315)268-1000 http://www.murkworks.com AOL-IM or SKYPE: BKClements From salvatore.russo at laposte.net Mon Jun 27 17:36:58 2005 From: salvatore.russo at laposte.net (Salvatore Russo) Date: Mon, 27 Jun 2005 17:36:58 +0200 Subject: [PythonCE] Python23.lib? Message-ID: Thanks for your help!!! I will try to generate a lib with the command: "lib python23.dll " Thanks again, Salvatore > On 27 Jun 2005 at 16:02, Salvatore Russo wrote: > > > > > What I don't understand, is why pyconfig.h (one of the file in all header to use python with C++) want to import this python23.lib. Here is the code: > > > # pragma comment(lib,"python23.lib") > > This pragma automatically tells windows compiler which library you need > to link to. > > You always need a library if you're linking to the DLL, otherwise the linker > doesn't know which symbols are available, or their types (if using C++ > mangling) > > > I am using EVC4... I can try what you proposed. BUT if I generate a python23.lib from my python23.dll... and then include them in my built, I will have the python informa> > > No, you won't have it twice. the .lib file is only used during the linking > process. It doesn't add anything to your exe. > > Think of it as a symbol table, not a static link. > > -- > Brad Clements, bkc at murkworks.com (315)268-1000 > http://www.murkworks.com > AOL-IM or SKYPE: BKClements > > > _______________________________________________ > PythonCE mailing list > PythonCE at python.org > http://mail.python.org/mailman/listinfo/pythonce Acc?dez au courrier ?lectronique de La Poste : www.laposte.net ; 3615 LAPOSTENET (0,34?/mn) ; t?l : 08 92 68 13 50 (0,34?/mn) -------------- next part -------------- An HTML attachment was scrubbed... URL: http://mail.python.org/pipermail/pythonce/attachments/20050627/b9240d5b/attachment.htm From salvatore.russo at laposte.net Tue Jun 28 10:11:17 2005 From: salvatore.russo at laposte.net (Salvatore Russo) Date: Tue, 28 Jun 2005 10:11:17 +0200 Subject: [PythonCE] Python23.lib? Message-ID: Hello, I've tried yesterday the command: "lib python23.dll" ... but it does't work, I have the error: Python23.dll : fatal error LNK1136 : invalid or corrupt file. I found this programm http://www.binary-soft.com/dll2lib/dll2lib.htm and used it... and it created me the dll. But this programm is very expensive, and I don't know what it is really doing. Given that I am working on a open source application, I am not so happy to use such a programm. Such an expensive programm can not do something that we can do with a simple command line :=) ?? I am using evc4. The other problem I have is that I would be happy to begin testing Blender on the emulator and the python23.dll is only for pocketpc. Maybe it will be a better solution to built pythonCE again with EVC and then, I will have everything I need... maybe someone as a better idea? I only need python23.dll and python23.lib for pocketpc and for emulator (x86). Did someone already built PythonCE with EVC4 ?? Maybe someone has already the projects files :=) ? Thanks for your help, Salvatore > On 27 Jun 2005 at 16:02, Salvatore Russo wrote: > > > > > What I don't understand, is why pyconfig.h (one of the file in all header to use python with C++) want to import this python23.lib. Here is the code: > > > # pragma comment(lib,"python23.lib") > > This pragma automatically tells windows compiler which library you need > to link to. > > You always need a library if you're linking to the DLL, otherwise the linker > doesn't know which symbols are available, or their types (if using C++ > mangling) > > > I am using EVC4... I can try what you proposed. BUT if I generate a python23.lib from my python23.dll... and then include them in my built, I will have the python informa> > > No, you won't have it twice. the .lib file is only used during the linking > process. It doesn't add anything to your exe. > > Think of it as a symbol table, not a static link. > > -- > Brad Clements, bkc at murkworks.com (315)268-1000 > http://www.murkworks.com > AOL-IM or SKYPE: BKClements > > > _______________________________________________ > PythonCE mailing list > PythonCE at python.org > http://mail.python.org/mailman/listinfo/pythonce Acc?dez au courrier ?lectronique de La Poste : www.laposte.net ; 3615 LAPOSTENET (0,34?/mn) ; t?l : 08 92 68 13 50 (0,34?/mn) -------------- next part -------------- An HTML attachment was scrubbed... URL: http://mail.python.org/pipermail/pythonce/attachments/20050628/92caf36a/attachment-0001.htm From brian at cococorp.com Wed Jun 29 01:24:34 2005 From: brian at cococorp.com (Brian Retford) Date: Tue, 28 Jun 2005 16:24:34 -0700 Subject: [PythonCE] Fwd: cemodule Message-ID: Here is a cemodule.c that has been patched to support system() if anybody wants to integrate it. brian retford > -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: cemodule.c Url: http://mail.python.org/pipermail/pythonce/attachments/20050628/0bc2019d/cemodule.diff From bkc at murkworks.com Wed Jun 29 17:10:16 2005 From: bkc at murkworks.com (Brad Clements) Date: Wed, 29 Jun 2005 11:10:16 -0400 Subject: [PythonCE] Python WinCE 'stuff' In-Reply-To: Message-ID: <42C28198.18364.8AF46A1@bkc.murkworks.com> Hi, Are you on the pythonce mailing list? I think others will be interested in what you are doing. On 28 Jun 2005 at 14:47, Douglas Napoleone wrote: > Once I have something concrete I'll post a patch or two. > I just have a few questions (which are not about the source > code). > 1. What are the on-going plans for this project? I don't think there's a single place to go to find the plans for "this project". The SF project itself pretty much serves as a container to distribute files from, hold patches, etc. Unlike other SF projects, there doesn't seem to be a core group of developers working on "python for CE". At the least, interested developers come and go. Would you like to take a more active role in "the project" such as it is? > 2. Any plans on rolling it into python proper? Personally I have hoped for this over the past 4 years or so. However there always seems to be too many changes to the base code needed to make it work on CE (lack of proper floating point errors, for example). So, we end up with patches that are really too big to vet and integrate into core python. Perhaps as EVC and the CE runtime gets better, that problem will be reduced. However we still have older devices to support, so I'm doubtful we'll get an out-of-the-box compile for CE anytime soon. > 3. If not any plans on 2.4.x? I have started in on 2.4, first by getting a good subversion tree with diffs for 2.3. Then I was going to apply those diffs to the 2.4 codebase. However, I haven't quite finished my changes for the 2.3 version. I left off working on runtime issues, like the deployment of the library and dlls on external flash.. Proper handling of system directories using system names (so that non-english CE devices would function properly). -- However, I, like others, am a contract programmer with limited time and means. I have no clients interested in python on CE, so no one to sponsor my time, and I'm quite busy doing "real work". Also, I have an original iPaq, so I'm already 2 generations behind on the CE platform. That's one thing I find really annoying about CE.. Platform differences, EVC3 vs EVC4 vs. the new visual studio coming out. Its a giant pain and, I don't have a personal steak in it I'm afraid. I'd also like to have a CE version of Hap Debugger http://hapdebugger.sourceforge.net/ -- So my python ce work has been on and off. mostly off lately. -- Brad Clements, bkc at murkworks.com (315)268-1000 http://www.murkworks.com AOL-IM or SKYPE: BKClements From salvatore.russo at laposte.net Thu Jun 30 11:00:45 2005 From: salvatore.russo at laposte.net (Salvatore Russo) Date: Thu, 30 Jun 2005 11:00:45 +0200 Subject: [PythonCE] Python23.lib? Message-ID: Hallo Gonzalo, Thanks for your reply and your proposition. I tried all versions from: http://www.python.org/download/download_windows.html and finally choose this one: http://sourceforge.net/projects/pythonce I never found this python23.lib library indispensible to make python work in C. As I wrote, I generated this python23.dll file with the demonstration version of the programm I mentionned and I will be able to continue. But this program can only be used 30 day and maybe the library also... that's why I am not happy with this solution. I will be very interested if you can send me your library for arm and also for emulator (if you have it) :=) Thanks! The best will be to include in http://sourceforge.net/projects/pythonce a folder: \lib with subfolders \arm and \x86emu and in each folder, both python23.dll and python23.lib (in the same way as http://www.tenik.co.jp/~adachi/wince/). Or to leave in the zip files a "evc4 projects". I don't want to run all .bat that configure evc4 because I am working for month on Blender and I don't want to change all my configuration. If I have no choice, I will build a project for PythonCE and send it to the PythonCE project. But I don't know what should I include: there is no *.c files... maybe *pyc files are like c files... Should I also include some files from the windows32 distribution or the PythonCe source files are enought? Thanks for your Help, Salvatore > Hi Salvatore, > > I am Gonzalo Monz?n, an spanish programmer who did some tests with the > phyton for pocketpc... > > I'd need some time remember what and where do I downloaded and compiled > but finally I was succesfull with my testing. > > The fact is that on my Python23\PCbuild\WinCE path there is a > python23.lib... maybe is this the file you need? it is used on compiling > the python23.dll and it all works fine for me. I don't remember if it > did work fine on the emulator, I started having some issues and latter > begun failing on opening any compiled app. from EVC4 so I forget it as I > had a PocketPC on my left hand... > > If this is the file you need please reply me and I will send it. But I > think if you haven't got this file, maybe something is failing or you > failed uncompress the right file for python... > > Don't have you got a folder inside Python23 callled PCbuild with several > files and another folder called WinCE, where the .lib resides? -I have > checked for the file and it does exist too on other Python23's > folders... (/Python23/libs/) so I don't know if do I moved manually the > file from there. > > > Regards, > Gonzalo. > > Salvatore Russo escribi?: > > > Hello everyone, > > > > I am working on porting blender (www.blender3d.org > > ) for Pocketpc. Blender is written in C/C++ > > and is using Python. > > > > I downloaded "python-2.3.4-arm-HPC2000.zip", add in my includes all > > Python23 includes (with Python.h, etc...) but now, EVC4 is complaining > > because it is looking for a "python23.lib". > > > > I look everywhere but I was not able to find this library. I have a > > "Python23.dll" but no .lib. > > > > Does anyone have an id?e how can I continue :=) ?? > > > > Can Someone say me where I can find it? Or explain how can I obtain > > it? Or maybe easily send it to me :=) > > > > Thanks for your help, > > > > Salvatore > > > > > > > > /Acc?dez au courrier ?lectronique de La Poste : www.laposte.net ;/ > > /3615 LAPOSTENET (0,34 /mn) ; t?l : 08 92 68 13 50 (0,34/mn)/ > > > >------------------------------------------------------------------------ > > > >_______________________________________________ > >PythonCE mailing list > >PythonCE at python.org > >http://mail.python.org/mailman/listinfo/pythonce > > > > > Acc?dez au courrier ?lectronique de La Poste : www.laposte.net ; 3615 LAPOSTENET (0,34?/mn) ; t?l : 08 92 68 13 50 (0,34?/mn) -------------- next part -------------- An HTML attachment was scrubbed... URL: http://mail.python.org/pipermail/pythonce/attachments/20050630/917c99f8/attachment-0001.htm