[python-win32] ANN: PyGUI 2.3.2

Marc-Andre Belzile Marc-Andre.Belzile at autodesk.com
Fri Dec 17 01:03:29 CET 2010


Hi,

I'd like to be able to attach an OpenGL context to a Canvas. Can PyOpenGL and pyGUI work together? 

thanks

-mab
________________________________________
From: python-win32-bounces+marc-andre.belzile=autodesk.com at python.org [python-win32-bounces+marc-andre.belzile=autodesk.com at python.org] on behalf of Greg Ewing [greg.ewing at canterbury.ac.nz]
Sent: Thursday, December 16, 2010 5:01 PM
To: Octavian Rasnita
Cc: python-win32 at python.org
Subject: Re: [python-win32] ANN: PyGUI 2.3.2

Octavian Rasnita wrote:

> Does this mean that under Windows it uses the Win32 standard GUI like WxPython?
>
> I am asking this because I want to know if the interfaces it creates will be
> accessible for screen readers.

I have no experience with screen readers, so I can't be sure.
However, PyGUI uses the widgets natively provided by the
Win32 API as much as it can, so to the extent that they
support screen readers, PyGUI should as well.

> BTW, what is the difference between PyGUI and WxPython?

PyGUI is smaller, more Pythonic, documented in Python terms
and doesn't depend on a huge third-party library. See the
Project Goals on the web site for elaboration.

--
Greg
_______________________________________________
python-win32 mailing list
python-win32 at python.org
http://mail.python.org/mailman/listinfo/python-win32


More information about the python-win32 mailing list