A GUI framework for running simulations

km srikrishnamohan at gmail.com
Wed Jan 23 09:57:09 EST 2008


Hi,

check SimPy module
 and then
http://www.showmedo.com/videos/series?name=pythonThompsonVPythonSeries

KM

On Jan 23, 2008 8:10 PM, Guilherme Polo <ggpolo at gmail.com> wrote:

> 2008/1/23, ram.rachum at gmail.com <ram.rachum at gmail.com>:
> > Hello! I am currently working on writing a simulation engine for
> > special relativity physics. I'm writing it in Python, of course. I'm
> > doing fine with the engine, but I want a GUI framework in which I
> > could use it conveniently, and test different setups on it. I'm not so
> > strong with GUI programming. I looked at Tkinter, I looked at
> > WxPython, I looked at PythonCard. It all looks pretty daunting.
> >
> > My question is, does there exist a GUI package that is intended
> > specifically for simulations? I saw a program called Golly, which is a
> > simulation for Conway's Game of Life. Its GUI had most of the features
> > I needed. For example, you can load a setup, there are "play" and
> > "stop" buttons, you can change a setup and save it, etc.
> >
>
> Golly uses wxWidgets, and if you are planning to use Python then you
> would be using wxPython.
>
> > So does anyone know of a general GUI framework for running
> > simulations?
>
> All them serves this purpose. The main part of your gui application
> will be a custom widget that you will need to do yourself.
>
> > --
> > http://mail.python.org/mailman/listinfo/python-list
> >
>
>
> --
> -- Guilherme H. Polo Goncalves
> --
> http://mail.python.org/mailman/listinfo/python-list
>
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