What's up with the PyFX Project??? (ex PyCG nVidia CG implementation)
Lucas Raab
dotpyFE at gmail.com
Mon Apr 4 08:09:19 EDT 2005
tc wrote:
> Does anyone know why there's no progress on the pyfx project??
> (http://graphics.cs.lth.se/pyfx)
>
> What are the pro and con's for such an implementation to actually
> program a 3d game (engine)??
>
> I started off a while ago in c++ to play around a bit with directx
> opengl and cg but I'd rather like to program in a language such as
> python...
>
> PyGame doesn't meet my need's because i'd like to take adantage of the
> much faster directx technology.
>
> Any comments, hints?
>
> Greets TC
>
Panda3D might be what you're looking for. http://panda3d.etc.cmu.edu.
It's an open-source 3D engine. Python is the main language used to
program the games. While you can use C++ or other languages, they aren't
as well supported.
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