Browser front-end, python back-end
Terry Reedy
tjreedy at udel.edu
Tue Jan 28 16:29:47 EST 2003
"Tim Lavoie" <tlavoie at acm.org> wrote in message
news:877kcp6kp3.fsf at theasylum.dyndns.org...
> >>>>> "Eric" == Eric Mattes <ericmattes at yahoo.com> writes:
> Eric> not require an internet connection. I wanted a python
> Eric> program to act as a server so that it can receive requests
> Eric> from a browser pointing to localhost.
>
> Eric> The program is a turn-based game, so it is suitable for
web
> Eric> browser implementation. I'm just wondering if its feasable
> Eric> to have the whole app (server and all) in one package.
>
> Just out of curiosity, why did you want to use a browser for the
> interface on a local-only game? Pygame is excellent for this sort of
> thing, and possibly much easier to use and write. Don't get me
wrong,
> the browser idea works well for lots of things, but you don't want
to
> miss out on other options.
I have played several (turn-based) games (over the Intenet) that use a
browser as a front end and I think it is a WRETCHED interface for the
purpose. With every move, the game board has to be download again.
The screen blinks, and the scroll bar jumps back up to the top. I
mostly quite playing them because they give me headaches. Ugh.
Terry
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