[Python-Dev] Caching float(0.0)
skip at pobox.com
skip at pobox.com
Tue Oct 3 13:21:08 CEST 2006
>> The total count of floating point numbers allocated at this point is
>> 985794. Without the reuse, they would be 1317145, so this is a
>> saving of 25%, and of 5Mb.
Nick> And, if you optimised just 0.0, you would get 60% of that saving
Nick> at a small fraction of the cost and considerably greater
Nick> generality. It isn't clear whether the effort justifies doing
Nick> more.
Doesn't that presume that optimizing just 0.0 could be done easily? Suppose
0.0 is generated all over the place in EVE?
Skip
More information about the Python-Dev
mailing list