[Python-checkins] cpython (3.4): #22053: actually remove .txt files from 3.4.

terry.reedy python-checkins at python.org
Fri Aug 15 06:57:26 CEST 2014


http://hg.python.org/cpython/rev/5aa3f4863dda
changeset:   92104:5aa3f4863dda
branch:      3.4
parent:      92100:7708f80940b0
user:        Terry Jan Reedy <tjreedy at udel.edu>
date:        Fri Aug 15 00:55:42 2014 -0400
summary:
  #22053: actually remove .txt files from 3.4.

files:
  Lib/turtledemo/about_turtle.txt     |  76 ---------------
  Lib/turtledemo/about_turtledemo.txt |  13 --
  Lib/turtledemo/demohelp.txt         |  83 -----------------
  3 files changed, 0 insertions(+), 172 deletions(-)


diff --git a/Lib/turtledemo/about_turtle.txt b/Lib/turtledemo/about_turtle.txt
deleted file mode 100644
--- a/Lib/turtledemo/about_turtle.txt
+++ /dev/null
@@ -1,76 +0,0 @@
-
-========================================================
-    A new turtle module for Python
-========================================================
-
-Turtle graphics is a popular way for introducing programming to
-kids. It was part of the original Logo programming language developed
-by Wally Feurzig and Seymour Papert in 1966.
-
-Imagine a robotic turtle starting at (0, 0) in the x-y plane. After an ``import turtle``, give it
-the command turtle.forward(15), and it moves (on-screen!) 15 pixels in
-the direction it is facing, drawing a line as it moves. Give it the
-command turtle.right(25), and it rotates in-place 25 degrees clockwise.
-
-By combining together these and similar commands, intricate shapes and
-pictures can easily be drawn.
-
------ turtle.py
-
-This module is an extended reimplementation of turtle.py from the
-Python standard distribution up to Python 2.5. (See: http:\\www.python.org)
-
-It tries to keep the merits of turtle.py and to be (nearly) 100%
-compatible with it. This means in the first place to enable the
-learning programmer to use all the commands, classes and methods
-interactively when using the module from within IDLE run with
-the -n switch.
-
-Roughly it has the following features added:
-
-- Better animation of the turtle movements, especially of turning the
-    turtle. So the turtles can more easily be used as a visual feedback
-    instrument by the (beginning) programmer.
-
-- Different turtle shapes, gif-images as turtle shapes, user defined
-    and user controllable turtle shapes, among them compound
-    (multicolored) shapes. Turtle shapes can be stgretched and tilted, which
-    makes turtles zu very versatile geometrical objects.
-
-- Fine control over turtle movement and screen updates via delay(),
-    and enhanced tracer() and speed() methods.
-
-- Aliases for the most commonly used commands, like fd for forward etc.,
-    following the early Logo traditions. This reduces the boring work of
-    typing long sequences of commands, which often occur in a natural way
-    when kids try to program fancy pictures on their first encounter with
-    turtle graphcis.
-
-- Turtles now have an undo()-method with configurable undo-buffer.
-
-- Some simple commands/methods for creating event driven programs
-    (mouse-, key-, timer-events). Especially useful for programming games.
-
-- A scrollable Canvas class. The default scrollable Canvas can be
-    extended interactively as needed while playing around with the turtle(s).
-
-- A TurtleScreen class with methods controlling background color or
-    background image, window and canvas size and other properties of the
-    TurtleScreen.
-
-- There is a method, setworldcoordinates(), to install a user defined
-    coordinate-system for the TurtleScreen.
-
-- The implementation uses a 2-vector class named Vec2D, derived from tuple.
-    This class is public, so it can be imported by the application programmer,
-    which makes certain types of computations very natural and compact.
-
-- Appearance of the TurtleScreen and the Turtles at startup/import can be
-    configured by means of a turtle.cfg configuration file.
-    The default configuration mimics the appearance of the old turtle module.
-
-- If configured appropriately the module reads in docstrings from a docstring
-    dictionary in some different language, supplied separately  and replaces
-    the english ones by those read in. There is a utility function
-    write_docstringdict() to write a dictionary with the original (english)
-    docstrings to disc, so it can serve as a template for translations.
diff --git a/Lib/turtledemo/about_turtledemo.txt b/Lib/turtledemo/about_turtledemo.txt
deleted file mode 100644
--- a/Lib/turtledemo/about_turtledemo.txt
+++ /dev/null
@@ -1,13 +0,0 @@
-
-    --------------------------------------
-        About this viewer
-    --------------------------------------
-
-    Tiny demo viewer to view turtle graphics example scripts.
-
-    Quickly and dirtyly assembled by Gregor Lingl.
-    June, 2006
-
-    For more information see: turtleDemo - Help
-
-    Have fun!
diff --git a/Lib/turtledemo/demohelp.txt b/Lib/turtledemo/demohelp.txt
deleted file mode 100644
--- a/Lib/turtledemo/demohelp.txt
+++ /dev/null
@@ -1,83 +0,0 @@
-
-
-  ----------------------------------------------
-
-      turtleDemo - Help
-
-  ----------------------------------------------
-
-  This document has two sections:
-
-  (1) How to use the demo viewer
-  (2) How to add your own demos to the demo repository
-
-
-  (1) How to use the demo viewer.
-
-  Select a demoscript from the example menu.
-  The (syntax coloured) source code appears in the left
-  source code window. IT CANNOT BE EDITED, but ONLY VIEWED!
-
-  - Press START button to start the demo.
-  - Stop execution by pressing the STOP button.
-  - Clear screen by pressing the CLEAR button.
-  - Restart by pressing the START button again.
-
-  SPECIAL demos are those which run EVENTDRIVEN.
-  (For example clock.py - or oldTurtleDemo.py which
-  in the end expects a mouse click.):
-
-      Press START button to start the demo.
-
-      - Until the EVENTLOOP is entered everything works
-      as in an ordinary demo script.
-
-      - When the EVENTLOOP is entered, you control the
-      application by using the mouse and/or keys (or it's
-      controlled by some timer events)
-      To stop it you can and must press the STOP button.
-
-      While the EVENTLOOP is running, the examples menu is disabled.
-
-      - Only after having pressed the STOP button, you may
-      restart it or choose another example script.
-
-   * * * * * * * *
-   In some rare situations there may occur interferences/conflicts
-   between events concerning the demo script and those concerning the
-   demo-viewer. (They run in the same process.) Strange behaviour may be
-   the consequence and in the worst case you must close and restart the
-   viewer.
-   * * * * * * * *
-
-
-   (2) How to add your own demos to the demo repository
-
-   - Place the file in the same directory as turtledemo/__main__.py
-     IMPORTANT! When imported, the demo should not modify the system
-     by calling functions in other modules, such as sys, tkinter, or
-     turtle. Global variables should be initialized in main().
-
-   - The code must contain a main() function which will
-     be executed by the viewer (see provided example scripts).
-     It may return a string which will be displayed in the Label below
-     the source code window (when execution has finished.)
-
-   - In order to run mydemo.py by itself, such as during development,
-     add the following at the end of the file:
-
-    if __name__ == '__main__':
-        main()
-        mainloop()  # keep window open
-
-    python -m turtledemo.mydemo  # will then run it
-
-   - If the demo is EVENT DRIVEN, main must return the string
-     "EVENTLOOP". This informs the demo viewer that the script is
-     still running and must be stopped by the user!
-
-     If an "EVENTLOOP" demo runs by itself, as with clock, which uses
-     ontimer, or minimal_hanoi, which loops by recursion, then the
-     code should catch the turtle.Terminator exception that will be
-     raised when the user presses the STOP button.  (Paint is not such
-     a demo; it only acts in response to mouse clicks and movements.)

-- 
Repository URL: http://hg.python.org/cpython


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