[Python-checkins] r46028 - in python/trunk: Lib/lib-tk/turtle.py Misc/NEWS

georg.brandl python-checkins at python.org
Wed May 17 16:56:05 CEST 2006


Author: georg.brandl
Date: Wed May 17 16:56:04 2006
New Revision: 46028

Modified:
   python/trunk/Lib/lib-tk/turtle.py
   python/trunk/Misc/NEWS
Log:
Patch #1486962: Several bugs in the turtle Tk demo module were fixed
and several features added, such as speed and geometry control.


Modified: python/trunk/Lib/lib-tk/turtle.py
==============================================================================
--- python/trunk/Lib/lib-tk/turtle.py	(original)
+++ python/trunk/Lib/lib-tk/turtle.py	Wed May 17 16:56:04 2006
@@ -1,8 +1,24 @@
 # LogoMation-like turtle graphics
 
+"""
+Turtle graphics is a popular way for introducing programming to
+kids. It was part of the original Logo programming language developed
+by Wally Feurzeig and Seymour Papert in 1966.
+
+Imagine a robotic turtle starting at (0, 0) in the x-y plane. Give it
+the command turtle.forward(15), and it moves (on-screen!) 15 pixels in
+the direction it is facing, drawing a line as it moves. Give it the
+command turtle.left(25), and it rotates in-place 25 degrees clockwise.
+
+By combining together these and similar commands, intricate shapes and
+pictures can easily be drawn.
+"""
+
 from math import * # Also for export
 import Tkinter
 
+speeds = ['fastest', 'fast', 'normal', 'slow', 'slowest']
+
 class Error(Exception):
     pass
 
@@ -13,17 +29,42 @@
         self._items = []
         self._tracing = 1
         self._arrow = 0
+        self._delay = 10     # default delay for drawing
         self.degrees()
         self.reset()
 
     def degrees(self, fullcircle=360.0):
+        """ Set angle measurement units to degrees.
+
+        Example:
+        >>> turtle.degrees()
+        """
         self._fullcircle = fullcircle
         self._invradian = pi / (fullcircle * 0.5)
 
     def radians(self):
+        """ Set the angle measurement units to radians.
+
+        Example:
+        >>> turtle.radians()
+        """
         self.degrees(2.0*pi)
 
     def reset(self):
+        """ Clear the screen, re-center the pen, and set variables to
+        the default values.
+
+        Example:
+        >>> turtle.position()
+        [0.0, -22.0]
+        >>> turtle.heading()
+        100.0
+        >>> turtle.reset()
+        >>> turtle.position()
+        [0.0, 0.0]
+        >>> turtle.heading()
+        0.0
+        """
         canvas = self._canvas
         self._canvas.update()
         width = canvas.winfo_width()
@@ -45,6 +86,11 @@
         canvas._root().tkraise()
 
     def clear(self):
+        """ Clear the screen. The turtle does not move.
+
+        Example:
+        >>> turtle.clear()
+        """
         self.fill(0)
         canvas = self._canvas
         items = self._items
@@ -55,37 +101,130 @@
         self._draw_turtle()
 
     def tracer(self, flag):
+        """ Set tracing on if flag is True, and off if it is False.
+        Tracing means line are drawn more slowly, with an
+        animation of an arrow along the line.
+
+        Example:
+        >>> turtle.tracer(False)   # turns off Tracer
+        """
         self._tracing = flag
         if not self._tracing:
             self._delete_turtle()
         self._draw_turtle()
 
     def forward(self, distance):
+        """ Go forward distance steps.
+
+        Example:
+        >>> turtle.position()
+        [0.0, 0.0]
+        >>> turtle.forward(25)
+        >>> turtle.position()
+        [25.0, 0.0]
+        >>> turtle.forward(-75)
+        >>> turtle.position()
+        [-50.0, 0.0]
+        """
         x0, y0 = start = self._position
         x1 = x0 + distance * cos(self._angle*self._invradian)
         y1 = y0 - distance * sin(self._angle*self._invradian)
         self._goto(x1, y1)
 
     def backward(self, distance):
+        """ Go backwards distance steps.
+
+        The turtle's heading does not change.
+
+        Example:
+        >>> turtle.position()
+        [0.0, 0.0]
+        >>> turtle.backward(30)
+        >>> turtle.position()
+        [-30.0, 0.0]
+        """
         self.forward(-distance)
 
     def left(self, angle):
+        """ Turn left angle units (units are by default degrees,
+        but can be set via the degrees() and radians() functions.)
+
+        When viewed from above, the turning happens in-place around
+        its front tip.
+
+        Example:
+        >>> turtle.heading()
+        22
+        >>> turtle.left(45)
+        >>> turtle.heading()
+        67.0
+        """
         self._angle = (self._angle + angle) % self._fullcircle
         self._draw_turtle()
 
     def right(self, angle):
+        """ Turn right angle units (units are by default degrees,
+        but can be set via the degrees() and radians() functions.)
+
+        When viewed from above, the turning happens in-place around
+        its front tip.
+
+        Example:
+        >>> turtle.heading()
+        22
+        >>> turtle.right(45)
+        >>> turtle.heading()
+        337.0
+        """
         self.left(-angle)
 
     def up(self):
+        """ Pull the pen up -- no drawing when moving.
+
+        Example:
+        >>> turtle.up()
+        """
         self._drawing = 0
 
     def down(self):
+        """ Put the pen down -- draw when moving.
+
+        Example:
+        >>> turtle.down()
+        """
         self._drawing = 1
 
     def width(self, width):
+        """ Set the line to thickness to width.
+
+        Example:
+        >>> turtle.width(10)
+        """
         self._width = float(width)
 
     def color(self, *args):
+        """ Set the pen color.
+
+        Three input formats are allowed:
+
+            color(s)
+            s is a Tk specification string, such as "red" or "yellow"
+
+            color((r, g, b))
+            *a tuple* of r, g, and b, which represent, an RGB color,
+            and each of r, g, and b are in the range [0..1]
+
+            color(r, g, b)
+            r, g, and b represent an RGB color, and each of r, g, and b
+            are in the range [0..1]
+
+        Example:
+
+        >>> turtle.color('brown')
+        >>> tup = (0.2, 0.8, 0.55)
+        >>> turtle.color(tup)
+        >>> turtle.color(0, .5, 0)
+        """
         if not args:
             raise Error, "no color arguments"
         if len(args) == 1:
@@ -118,11 +257,20 @@
         self._color = color
         self._draw_turtle()
 
-    def write(self, arg, move=0):
-        x, y = start = self._position
+    def write(self, text, move=False):
+        """ Write text at the current pen position.
+
+        If move is true, the pen is moved to the bottom-right corner
+        of the text. By default, move is False.
+
+        Example:
+        >>> turtle.write('The race is on!')
+        >>> turtle.write('Home = (0, 0)', True)
+        """
+        x, y  = self._position
         x = x-1 # correction -- calibrated for Windows
         item = self._canvas.create_text(x, y,
-                                        text=str(arg), anchor="sw",
+                                        text=str(text), anchor="sw",
                                         fill=self._color)
         self._items.append(item)
         if move:
@@ -131,6 +279,20 @@
         self._draw_turtle()
 
     def fill(self, flag):
+        """ Call fill(1) before drawing the shape you
+         want to fill, and fill(0) when done.
+
+        Example:
+        >>> turtle.fill(1)
+        >>> turtle.forward(100)
+        >>> turtle.left(90)
+        >>> turtle.forward(100)
+        >>> turtle.left(90)
+        >>> turtle.forward(100)
+        >>> turtle.left(90)
+        >>> turtle.forward(100)
+        >>> turtle.fill(0)
+        """
         if self._filling:
             path = tuple(self._path)
             smooth = self._filling < 0
@@ -139,7 +301,6 @@
                                             {'fill': self._color,
                                              'smooth': smooth})
                 self._items.append(item)
-                self._canvas.lower(item)
                 if self._tofill:
                     for item in self._tofill:
                         self._canvas.itemconfigure(item, fill=self._color)
@@ -151,16 +312,62 @@
             self._path.append(self._position)
         self.forward(0)
 
+    def begin_fill(self):
+        """ Called just before drawing a shape to be filled.
+
+        Example:
+        >>> turtle.begin_fill()
+        >>> turtle.forward(100)
+        >>> turtle.left(90)
+        >>> turtle.forward(100)
+        >>> turtle.left(90)
+        >>> turtle.forward(100)
+        >>> turtle.left(90)
+        >>> turtle.forward(100)
+        >>> turtle.end_fill()
+        """
+        self.fill(1)
+
+    def end_fill(self):
+        """ Called after drawing a shape to be filled.
+
+        Example:
+        >>> turtle.begin_fill()
+        >>> turtle.forward(100)
+        >>> turtle.left(90)
+        >>> turtle.forward(100)
+        >>> turtle.left(90)
+        >>> turtle.forward(100)
+        >>> turtle.left(90)
+        >>> turtle.forward(100)
+        >>> turtle.end_fill()
+        """
+        self.fill(0)
+
     def circle(self, radius, extent=None):
+        """ Draw a circle with given radius.
+        The center is radius units left of the turtle; extent
+        determines which part of the circle is drawn. If not given,
+        the entire circle is drawn.
+
+        If extent is not a full circle, one endpoint of the arc is the
+        current pen position. The arc is drawn in a counter clockwise
+        direction if radius is positive, otherwise in a clockwise
+        direction. In the process, the direction of the turtle is
+        changed by the amount of the extent.
+
+        >>> turtle.circle(50)
+        >>> turtle.circle(120, 180)  # half a circle
+        """
         if extent is None:
             extent = self._fullcircle
         x0, y0 = self._position
         xc = x0 - radius * sin(self._angle * self._invradian)
         yc = y0 - radius * cos(self._angle * self._invradian)
         if radius >= 0.0:
-            start = self._angle - 90.0
+            start = self._angle - (self._fullcircle / 4.0)
         else:
-            start = self._angle + 90.0
+            start = self._angle + (self._fullcircle / 4.0)
             extent = -extent
         if self._filling:
             if abs(extent) >= self._fullcircle:
@@ -202,40 +409,145 @@
         self._draw_turtle()
 
     def heading(self):
+        """ Return the turtle's current heading.
+
+        Example:
+        >>> turtle.heading()
+        67.0
+        """
         return self._angle
 
     def setheading(self, angle):
+        """ Set the turtle facing the given angle.
+
+        Here are some common directions in degrees:
+
+           0 - east
+          90 - north
+         180 - west
+         270 - south
+
+        Example:
+        >>> turtle.setheading(90)
+        >>> turtle.heading()
+        90
+        >>> turtle.setheading(128)
+        >>> turtle.heading()
+        128
+        """
         self._angle = angle
         self._draw_turtle()
 
     def window_width(self):
+        """ Returns the width of the turtle window.
+
+        Example:
+        >>> turtle.window_width()
+        640
+        """
         width = self._canvas.winfo_width()
         if width <= 1:  # the window isn't managed by a geometry manager
             width = self._canvas['width']
         return width
 
     def window_height(self):
+        """ Return the height of the turtle window.
+
+        Example:
+        >>> turtle.window_height()
+        768
+        """
         height = self._canvas.winfo_height()
         if height <= 1: # the window isn't managed by a geometry manager
             height = self._canvas['height']
         return height
 
     def position(self):
+        """ Return the current (x, y) location of the turtle.
+
+        Example:
+        >>> turtle.position()
+        [0.0, 240.0]
+        """
         x0, y0 = self._origin
         x1, y1 = self._position
         return [x1-x0, -y1+y0]
 
     def setx(self, xpos):
+        """ Set the turtle's x coordinate to be xpos.
+
+        Example:
+        >>> turtle.position()
+        [10.0, 240.0]
+        >>> turtle.setx(10)
+        >>> turtle.position()
+        [10.0, 240.0]
+        """
         x0, y0 = self._origin
         x1, y1 = self._position
         self._goto(x0+xpos, y1)
 
     def sety(self, ypos):
+        """ Set the turtle's y coordinate to be ypos.
+
+        Example:
+        >>> turtle.position()
+        [0.0, 0.0]
+        >>> turtle.sety(-22)
+        >>> turtle.position()
+        [0.0, -22.0]
+        """
         x0, y0 = self._origin
         x1, y1 = self._position
         self._goto(x1, y0-ypos)
 
+    def towards(self, *args):
+        """Returs the angle, which corresponds to the line
+        from turtle-position to point (x,y).
+
+        Argument can be two coordinates or one pair of coordinates
+        or a RawPen/Pen instance.
+
+        Example:
+        >>> turtle.position()
+        [10.0, 10.0]
+        >>> turtle.towards(0,0)
+        225.0
+        """
+        if len(args) == 2:
+            x, y = args
+        else:
+            arg = args[0]
+            if isinstance(arg, RawPen):
+                x, y = arg.position()
+            else:
+                x, y = arg
+        x0, y0 = self.position()
+        dx = x - x0
+        dy = y - y0
+        return (atan2(dy,dx) / self._invradian) % self._fullcircle
+
     def goto(self, *args):
+        """ Go to the given point.
+
+        If the pen is down, then a line will be drawn. The turtle's
+        orientation does not change.
+
+        Two input formats are accepted:
+
+           goto(x, y)
+           go to point (x, y)
+
+           goto((x, y))
+           go to point (x, y)
+
+        Example:
+        >>> turtle.position()
+        [0.0, 0.0]
+        >>> turtle.goto(50, -45)
+        >>> turtle.position()
+        [50.0, -45.0]
+        """
         if len(args) == 1:
             try:
                 x, y = args[0]
@@ -250,7 +562,7 @@
         self._goto(x0+x, y0-y)
 
     def _goto(self, x1, y1):
-        x0, y0 = start = self._position
+        x0, y0 = self._position
         self._position = map(float, (x1, y1))
         if self._filling:
             self._path.append(self._position)
@@ -270,7 +582,7 @@
                         self._canvas.coords(item, x0, y0, x, y)
                         self._draw_turtle((x,y))
                         self._canvas.update()
-                        self._canvas.after(10)
+                        self._canvas.after(self._delay)
                     # in case nhops==0
                     self._canvas.coords(item, x0, y0, x1, y1)
                     self._canvas.itemconfigure(item, arrow="none")
@@ -285,7 +597,42 @@
             self._items.append(item)
         self._draw_turtle()
 
-    def _draw_turtle(self,position=[]):
+    def speed(self, speed):
+        """ Set the turtle's speed.
+
+        speed must one of these five strings:
+
+            'fastest' is a 0 ms delay
+            'fast' is a 5 ms delay
+            'normal' is a 10 ms delay
+            'slow' is a 15 ms delay
+            'slowest' is a 20 ms delay
+
+         Example:
+         >>> turtle.speed('slow')
+        """
+        try:
+            speed = speed.strip().lower()
+            self._delay = speeds.index(speed) * 5
+        except:
+            raise ValueError("%r is not a valid speed. speed must be "
+                             "one of %s" % (speed, speeds))
+
+
+    def delay(self, delay):
+        """ Set the drawing delay in milliseconds.
+
+        This is intended to allow finer control of the drawing speed
+        than the speed() method
+
+        Example:
+        >>> turtle.delay(15)
+        """
+        if int(delay) < 0:
+            raise ValueError("delay must be greater than or equal to 0")
+        self._delay = int(delay)
+
+    def _draw_turtle(self, position=[]):
         if not self._tracing:
             return
         if position == []:
@@ -305,13 +652,17 @@
     def _delete_turtle(self):
         if self._arrow != 0:
             self._canvas.delete(self._arrow)
-        self._arrow = 0
-
+            self._arrow = 0
 
 
 _root = None
 _canvas = None
 _pen = None
+_width = 0.50                  # 50% of window width
+_height = 0.75                 # 75% of window height
+_startx = None
+_starty = None
+_title = "Turtle Graphics"     # default title
 
 class Pen(RawPen):
 
@@ -320,10 +671,15 @@
         if _root is None:
             _root = Tkinter.Tk()
             _root.wm_protocol("WM_DELETE_WINDOW", self._destroy)
+            _root.title(_title)
+
         if _canvas is None:
             # XXX Should have scroll bars
             _canvas = Tkinter.Canvas(_root, background="white")
             _canvas.pack(expand=1, fill="both")
+
+        setup(width=_width, height= _height, startx=_startx, starty=_starty)
+
         RawPen.__init__(self, _canvas)
 
     def _destroy(self):
@@ -335,13 +691,18 @@
             _canvas = None
         root.destroy()
 
-
 def _getpen():
     global _pen
-    pen = _pen
-    if not pen:
-        _pen = pen = Pen()
-    return pen
+    if not _pen:
+        _pen = Pen()
+    return _pen
+
+class Turtle(Pen):
+    pass
+
+"""For documentation of the following functions see
+   the RawPen methods with the same names
+"""
 
 def degrees(): _getpen().degrees()
 def radians(): _getpen().radians()
@@ -358,6 +719,8 @@
 def color(*args): _getpen().color(*args)
 def write(arg, move=0): _getpen().write(arg, move)
 def fill(flag): _getpen().fill(flag)
+def begin_fill(): _getpen().begin_fill()
+def end_fill(): _getpen.end_fill()
 def circle(radius, extent=None): _getpen().circle(radius, extent)
 def goto(*args): _getpen().goto(*args)
 def heading(): return _getpen().heading()
@@ -367,6 +730,106 @@
 def window_height(): return _getpen().window_height()
 def setx(xpos): _getpen().setx(xpos)
 def sety(ypos): _getpen().sety(ypos)
+def towards(*args): return _getpen().towards(*args)
+
+def done(): _root.mainloop()
+def delay(delay): return _getpen().delay(delay)
+def speed(speed): return _getpen().speed(speed)
+
+for methodname in dir(RawPen):
+    """ copies RawPen docstrings to module functions of same name """
+    if not methodname.startswith("_"):
+        eval(methodname).__doc__ = RawPen.__dict__[methodname].__doc__
+
+
+def setup(**geometry):
+    """ Sets the size and position of the main window.
+
+    Keywords are width, height, startx and starty
+
+    width: either a size in pixels or a fraction of the screen.
+      Default is 50% of screen.
+    height: either the height in pixels or a fraction of the screen.
+      Default is 75% of screen.
+
+    Setting either width or height to None before drawing will force
+      use of default geometry as in older versions of turtle.py
+    
+    startx: starting position in pixels from the left edge of the screen.
+      Default is to center window. Setting startx to None is the default
+      and centers window horizontally on screen.
+    
+    starty: starting position in pixels from the top edge of the screen.
+      Default is to center window. Setting starty to None is the default
+      and centers window vertically on screen.
+
+    Examples:
+    >>> setup (width=200, height=200, startx=0, starty=0)
+
+    sets window to 200x200 pixels, in upper left of screen
+
+    >>> setup(width=.75, height=0.5, startx=None, starty=None)
+
+    sets window to 75% of screen by 50% of screen and centers
+
+    >>> setup(width=None)
+
+    forces use of default geometry as in older versions of turtle.py
+    """
+    
+    global _width, _height, _startx, _starty
+
+    width = geometry.get('width',_width)
+    if width >= 0 or width == None:
+        _width = width
+    else:
+        raise ValueError, "width can not be less than 0"
+
+    height = geometry.get('height',_height)
+    if height >= 0 or height == None:
+        _height = height
+    else:
+        raise ValueError, "height can not be less than 0"
+        
+    startx = geometry.get('startx', _startx)
+    if startx >= 0 or startx == None:
+        _startx = _startx
+    else:
+        raise ValueError, "startx can not be less than 0"
+
+    starty = geometry.get('starty', _starty)
+    if starty >= 0 or starty == None:
+        _starty = starty
+    else:
+        raise ValueError, "startx can not be less than 0"
+
+
+    if _root and _width and _height:
+        if 0 < _width <= 1:
+            _width = _root.winfo_screenwidth() * +width
+        if 0 < _height <= 1:
+            _height = _root.winfo_screenheight() * _height
+
+        # center window on screen
+        if _startx is None:
+            _startx = (_root.winfo_screenwidth() - _width) / 2
+ 
+        if _starty is None:
+            _starty = (_root.winfo_screenheight() - _height) / 2
+
+        _root.geometry("%dx%d+%d+%d" % (_width, _height, _startx, _starty))
+
+def title(title):
+    """ set the window title.
+
+    By default this is set to 'Turtle Graphics'
+
+    Example:
+    >>> title("My Window")
+    """
+    
+    global _title
+    _title = title
 
 def demo():
     reset()
@@ -417,10 +880,94 @@
         forward(20)
         right(90)
     fill(0)
+    tracer(1)
     # more text
     write("end")
-    if __name__ == '__main__':
-        _root.mainloop()
+
+def demo2():
+    # exercises some new and improved features
+    speed('fast')
+    width(3)
+
+    # draw a segmented half-circle
+    setheading(towards(0,0))
+    x,y = position()
+    r = (x**2+y**2)**.5/2.0
+    right(90)
+    pendown = True
+    for i in range(18):
+        if pendown:
+            up()
+            pendown = False
+        else:
+            down()
+            pendown = True
+        circle(r,10)
+    sleep(2)
+   
+    reset() 
+    left(90)
+    
+    # draw a series of triangles
+    l = 10
+    color("green")
+    width(3)
+    left(180)
+    sp = 5
+    for i in range(-2,16):
+        if i > 0:
+            color(1.0-0.05*i,0,0.05*i)
+            fill(1)
+            color("green")
+        for j in range(3):
+            forward(l)
+            left(120)
+        l += 10
+        left(15)
+        if sp > 0:
+            sp = sp-1
+            speed(speeds[sp])
+    color(0.25,0,0.75)
+    fill(0)
+    color("green")
+
+    left(130)
+    up()
+    forward(90)
+    color("red")
+    speed('fastest')
+    down(); 
+
+    # create a second turtle and make the original pursue and catch it
+    turtle=Turtle()
+    turtle.reset()
+    turtle.left(90)
+    turtle.speed('normal')
+    turtle.up()
+    turtle.goto(280,40)
+    turtle.left(24)
+    turtle.down()
+    turtle.speed('fast')
+    turtle.color("blue")
+    turtle.width(2)
+    speed('fastest')
+
+    # turn default turtle towards new turtle object
+    setheading(towards(turtle))
+    while ( abs(position()[0]-turtle.position()[0])>4 or
+            abs(position()[1]-turtle.position()[1])>4):
+        turtle.forward(3.5)
+        turtle.left(0.6)
+        # turn default turtle towards new turtle object
+        setheading(towards(turtle))
+        forward(4)
+    write("CAUGHT! ", move=True)
+
+    
 
 if __name__ == '__main__':
+    from time import sleep
     demo()
+    sleep(3)
+    demo2()
+    done()

Modified: python/trunk/Misc/NEWS
==============================================================================
--- python/trunk/Misc/NEWS	(original)
+++ python/trunk/Misc/NEWS	Wed May 17 16:56:04 2006
@@ -45,6 +45,9 @@
 Library
 -------
 
+- Patch #1486962: Several bugs in the turtle Tk demo module were fixed
+  and several features added, such as speed and geometry control.
+
 - Patch #1488881: add support for external file objects in bz2 compressed
   tarfiles.
 


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