[Python-3000] Workaround for py3k build problem on CJK MacOS X?

M.-A. Lemburg mal at egenix.com
Wed Aug 20 09:56:48 CEST 2008


On 2008-08-20 08:15, Hye-Shik Chang wrote:
> On Mon, Aug 18, 2008 at 12:24 AM, M.-A. Lemburg <mal at egenix.com> wrote:
>> I'm -1 on taking this approach this late in the release process.
>>
>> You are adding a completely new codec, which hasn't received enough
>> testing. Furthermore, the concept of relying on OS defined codecs is
>> not in line with our concept of shipping codecs that work on all
>> platforms, not just the OS where they happen to be available via
>> some system libraries (and then completely outside of our control).
>>
>> For 3.0, please just add aliases to the existing codecs and a
>> note that this is just a work-around to be able to build Python
>> on Mac OS X.
> 
> I see.  I've uploaded a patch for option 1 in issue #1276.

Great ! Thanks.

>> For 3.1, we'll then have to add proper codecs for the missing
>> encodings, hopefully reusing the existing CJK mapping tables.
> 
> I already have a patch that is implemented just as you describe. :)

Perfect :-)

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