[pypy-svn] r57494 - pypy/dist/pypy/lang/gameboy
cami at codespeak.net
cami at codespeak.net
Wed Aug 20 11:32:26 CEST 2008
Author: cami
Date: Wed Aug 20 11:32:25 2008
New Revision: 57494
Modified:
pypy/dist/pypy/lang/gameboy/cpu.py
Log:
fixed execution bug. fetch should not consume cycles in emulation
Modified: pypy/dist/pypy/lang/gameboy/cpu.py
==============================================================================
--- pypy/dist/pypy/lang/gameboy/cpu.py (original)
+++ pypy/dist/pypy/lang/gameboy/cpu.py Wed Aug 20 11:32:25 2008
@@ -347,11 +347,11 @@
self.cycles += ticks
self.handle_pending_interrupts()
while self.cycles > 0:
- self.execute(self.fetch())
+ self.execute(self.fetch(use_cycles=False))
def emulate_step(self):
self.handle_pending_interrupts()
- self.execute(self.fetch())
+ self.execute(self.fetch(use_cycles=False))
def handle_pending_interrupts(self):
@@ -407,7 +407,8 @@
def fetch(self, use_cycles=True):
# Fetching 1 cycle
- self.cycles += 1
+ if use_cycles:
+ self.cycles += 1
if self.pc.get(use_cycles) <= 0x3FFF:
data = self.rom[self.pc.get(use_cycles)]
else:
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