[Numpy-discussion] Optionally using Numeric in another compiled extension package.
Paul F Dubois
paul at pfdubois.com
Wed Jan 15 10:50:07 EST 2003
If you could do:
try:
import Numeric
haveNumeric = 1
except:
haveNumeric = 0
in some initialization routine, then you could use this flag.
Alternately you could test on the fly
'Numeric' in [m.__name__ for m in sys.modules]
> -----Original Message-----
> From: numpy-discussion-admin at lists.sourceforge.net
> [mailto:numpy-discussion-admin at lists.sourceforge.net] On
> Behalf Of Chris Barker
> Sent: Wednesday, January 15, 2003 9:22 AM
> Cc: Numpy-discussion
> Subject: [Numpy-discussion] Optionally using Numeric in
> another compiled extension package.
>
>
> Hi folks,
>
> I use Numeric an wxPython together a lot (of course I do, I
> use Numeric for everything!).
>
> Unfortunately, since wxPython is not Numeric aware, you lose
> some real potential performance advantages. For example, I'm
> now working on expanding the extensions to graphics device
> contexts (DCs) so that you can draw a whole bunch of objects
> with a single Python call. The idea is that the looping can
> be done in C++, rather than Python, saving a lot of overhead
> of the loop itself, as well as the Python-wxWindows translation step.
>
> For drawing thousands of points, the speed-up is substantial.
> It's less substantial on more complex objects (rectangles
> give a factor of two improvement for ~1000 objects), due to
> the longer time it takes to draw the object itself, rather
> than make the call.
>
> Anyway, at the moment, Robin Dunn has the wrappers set up so
> that you can pass in a NumPy array (or, indeed, and sequence)
> rather than a list or tuple of coordinates, but it is faster
> to use a list than a NumPy array, because for arrays, it uses
> the generic PySequence_GetItem call. If we used the NumPy API
> directly, it should be faster than using a list, not slower!
> THis is how a representative section of the code looks
> now:
>
>
> bool isFastSeq = PyList_Check(pyPoints) ||
> PyTuple_Check(pyPoints);
> .
> .
> .
> // Get the point coordinants
> if (isFastSeq) {
> obj = PySequence_Fast_GET_ITEM(pyPoints, i);
> }
> else {
> obj = PySequence_GetItem(pyPoints, i);
> }
>
> .
> .
> .
>
> So you can see that if a NumPy array is passed in,
> PySequence_GetItem will be used.
>
> What I would like to do is have an isNumPyArray check, and
> then access the NumPy array directly in that case.
>
> The tricky part is that Robin does not want to have wxPython
> require Numeric. (Oh how I dream of the day that NumArray
> becomes part of the standard library!) How can I check if an
> Object is a NumPy array (and then use it as such), without
> including Numeric during compilation?
>
> I know one option is to have condition compilation, with a
> NumPy and non-Numpy version, but Robin is managing a whole
> lot of different version as it is, and I don't think he wants
> to deal with twice as many!
>
> Anyone have any ideas?
>
> By the way, you can substitute NumArray for NumPy in this, as
> it is the wave of the future, and particularly if it would be easier.
>
> -Chris
>
>
> --
> Christopher Barker, Ph.D.
> Oceanographer
>
> NOAA/OR&R/HAZMAT (206) 526-6959 voice
> 7600 Sand Point Way NE (206) 526-6329 fax
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>
> Chris.Barker at noaa.gov
>
>
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