[Matplotlib-devel] Internals of smooth plotting in matplotlib
Chris Barker - NOAA Federal
chris.barker at noaa.gov
Mon May 6 13:10:32 EDT 2019
Now I want to plot smooth plot using these points. If I just plot
corresponding pixels I might have wholes in the image if I zoom in,
You really don’t want to do that.
so that it is not good. If I just poly line (there is such function in java
Graphics2D object) based on these points I have another problem. I have to
convert each point into onscreen pixel coordinates (I can use floor(..)
I would use round(), but still, drawing in pixel coordinates will result in
somewhat jagged lines.
The way around that is to use “antialiased” drawing. I would be shocked if
there wasn’t a Java lib for that.
Most MPL back-ends use the antigrain library (AGG) which is s particularly
good renderer, but any antialiasing renderer should be pretty good.
You also mention zooming — make sure you zoom before converting to pixel
coords as well.
HTH,
-CHB
or rounding to the nearest int when doing it). And that results in jagged
step like line that you can see here
https://i.imgur.com/t26WDut.png
That does not happen in matplotlib when let say using fig.plot(...)
function. Output is always smooth which is what I want as well. Is there a
particular place in code where I can see how that is done?
--
Dmitri Priimak
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