[IronPython] Managed DirectX via IronPython tutorials
Andy Sy
andy.sy at neotitans.com
Sun Sep 9 15:20:44 CEST 2007
My 3-part tutorial for how to use MDX via IronPython is
now finally up. The problem with the IronPython / MDX
tutorials I've seen out there (including the one that
comes with IronPython) are that they all rely on MDX 2.0
for which the DLLs have already time-bombed and no
longer work, thus a return to MDX 1.1 is necessary [1].
Part 1 deals with how to properly import the MDX 1.1
assemblies in case the assemblies for MDX 2.0 lying
around on your system:
http://neotitans.com/resources/mdx-ironpython-1.html
Part 2 shows you how to interact with a Direct3D
device while you are on the IronPython command line:
http://neotitans.com/resources/mdx-ironpython-2.html
Part 3 shows you how to use the D3DX Sprite class to
display and animate alpha-blended sprites:
http://neotitans.com/resources/mdx-ironpython-3.html
[1] MDX 1.1 actually encapsulates a good chunk of DirectX 9
functionality and will be around for a long long time, so
relying on it is not something to worry about. Additionally,
XNA, the replacement for MDX 2.0 has some annoyances
associated with it as outlined below:
http://slimdx.mdxinfo.com/wiki/index.php
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