[IronPython] Choosing the right overload
J. Merrill
jvm_cop at spamcop.net
Sat Jun 17 19:08:25 CEST 2006
I'm glad this works, and sorry that I hadn't read the mail where you said you'd figured it out.
At 12:52 PM 6/17/2006, J. Merrill wrote
>Try adding .MakeByRefType() to what you have:
>
>>>> Direct3D.Mesh.FromFile.__overloads__[(str, Direct3D.MeshFlags, Direct3D.Device, clr.GetClrType(Direct3D.ExtendedMaterial).MakeArrayType().MakeByRefType())]
>[snip]
J. Merrill / Analytical Software Corp
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