[Image-SIG] Using a DXT1 decoder
Jerome Leclanche
adys.wh at gmail.com
Sat Nov 21 10:00:11 CET 2009
Hello!
I'm writing a decoder for the FTEX format (obscure one used by old
games from Particle Systems). I followed the steps described here:
http://www.pythonware.com/library/pil/handbook/decoder.htm
The decoder works great for uncompressed (.ftu) FTEX files. However,
the textures inside the image can be dxt1 compressed (.ftc).
I was wondering if there was a PIL DXT1 decoder available somewhere,
and if not, how to actually write one - the help page only explains
how to use raw/bit decoders.
Cheers
J. Leclanche / Adys
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