[Expat-bugs] [ expat-Bugs-609603 ] v1.95.5 Win32 static lib symbol problem

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Thu Jan 23 12:39:38 EST 2003


Bugs item #609603, was opened at 2002-09-15 12:28
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https://sourceforge.net/tracker/?func=detail&atid=110127&aid=609603&group_id=10127

Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: Nobody/Anonymous (nobody)
Assigned to: Fred L. Drake, Jr. (fdrake)
Summary: v1.95.5 Win32 static lib symbol problem

Initial Comment:
I just switched over to using the Win32 static lib 
version of Expat in my MSVC++ application.

Now, it appears that the following line:

#define _STATIC

is required before

#include "expat.h"

otherwise, the link fails.



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>Comment By: Fred L. Drake, Jr. (fdrake)
Date: 2003-01-23 15:39

Message:
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Static linking on Unix is a non-starter -- every platform
handles all linking differently, and developers hate their
lives if they have to go beyond writing code to actually
linking an application together.  There's nothing
Expat-specific in this sea of misery.

I don't know what a Windows programmer needs to be told, so
someone will have to tell me, or provide a patch.  It sounds
like there's a problem there, but I've no idea offhand if
that's unique to the static Expat libraries, or endemic to
Windows.

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Comment By: Karl Waclawek (kwaclaw)
Date: 2002-09-15 12:50

Message:
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Either that, or you define _STATIC in the Project Settings.
Have a look at the "elements" demo project, it is
statically linked.

However, I think it is not enough to just have the demo
project, we should document this as well.

I'll assign this to Fred, since the documentation
needs to include static linking instructions for
Unix systems too.

----------------------------------------------------------------------

Comment By: Nobody/Anonymous (nobody)
Date: 2002-09-15 12:29

Message:
Logged In: NO 




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https://sourceforge.net/tracker/?func=detail&atid=110127&aid=609603&group_id=10127



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