[C++-sig] Introduction of myself.

Scott Cox scott.stk at gmail.com
Wed Apr 9 00:15:38 CEST 2008


>
> You may not be aware that the Source engine is already scriptable using
> python. Try here
> http://python.eventscripts.com/pages/Main_Page
>
> - Tristam MacDonald
>

     Yeah, I looked into that a while ago. Problem is, that's not what we
need. That's a scripted events plugin, which allows users to create small
mods to the engine, like weapons and tools, but doesn't give them enough
control to change some other aspects of the game, like the way the engine
behaves or player properties. We need to give users a way to change certain
areas of the C++ code without opening it.

     Anyways, thanks for all your help so far guys.

          -Sigfig
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