[C++-sig] Projects using Boost.Python

James Fowler boost_list at openseaconsulting.com
Wed Mar 2 17:08:02 CET 2005


wow.

- james

Mustafa Thamer wrote:

>Games
>
> 
>
>Civilization IV
>
> 
>
>"The fourth game in the PC strategy series that has sold over five million
>copies, Sid Meier's Civilization IV is a bold step forward for the
>franchise, with spectacular new 3D graphics and all-new single and
>multiplayer content. Civilization IV will also set a new standard for
>user-modification, allowing gamers to create their own add-ons using Python
>and XML.
>
> 
>
>Sid Meier's Civilization IV will be released for PC in late 2005. For more
>information please visit www.firaxis.com or write kgilmore at firaxis.com."
>
> 
>
>Boost.Python is used as the interface layer between the C++ game code and
>Python.  Python is used for many purposes in the game, including map
>generation, interface screens, game events, tools, tutorials, etc.  Most
>high-level game operations have been exposed to Python in order to give
>modders the power they need to customize the game.
>
> 
>
>-Mustafa Thamer
>
>Civ4 Lead Programmer
>
>
>
>
>  
>
>------------------------------------------------------------------------
>
>_______________________________________________
>C++-sig mailing list
>C++-sig at python.org
>http://mail.python.org/mailman/listinfo/c++-sig
>  
>


-- 
__________________________________________________________
 James Fowler, Open Sea Consulting
 http://www.OpenSeaConsulting.com, Marietta, Georgia, USA
 Do C++ Right.  http://www.OpenCpp.org, opening soon!

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://mail.python.org/pipermail/cplusplus-sig/attachments/20050302/c36fbbc7/attachment.htm>


More information about the Cplusplus-sig mailing list