[C++-sig] Projects using Boost.Python
James Fowler
boost_list at openseaconsulting.com
Wed Mar 2 17:08:02 CET 2005
wow.
- james
Mustafa Thamer wrote:
>Games
>
>
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>Civilization IV
>
>
>
>"The fourth game in the PC strategy series that has sold over five million
>copies, Sid Meier's Civilization IV is a bold step forward for the
>franchise, with spectacular new 3D graphics and all-new single and
>multiplayer content. Civilization IV will also set a new standard for
>user-modification, allowing gamers to create their own add-ons using Python
>and XML.
>
>
>
>Sid Meier's Civilization IV will be released for PC in late 2005. For more
>information please visit www.firaxis.com or write kgilmore at firaxis.com."
>
>
>
>Boost.Python is used as the interface layer between the C++ game code and
>Python. Python is used for many purposes in the game, including map
>generation, interface screens, game events, tools, tutorials, etc. Most
>high-level game operations have been exposed to Python in order to give
>modders the power they need to customize the game.
>
>
>
>-Mustafa Thamer
>
>Civ4 Lead Programmer
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>------------------------------------------------------------------------
>
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>
--
__________________________________________________________
James Fowler, Open Sea Consulting
http://www.OpenSeaConsulting.com, Marietta, Georgia, USA
Do C++ Right. http://www.OpenCpp.org, opening soon!
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