[C++-sig] Re: Pyste: support for user defined code.
David Abrahams
dave at boost-consulting.com
Sun Aug 17 23:50:08 CEST 2003
Nicodemus <nicodemus at globalite.com.br> writes:
> David Abrahams wrote:
>
>>Nicodemus <nicodemus at globalite.com.br> writes:
>>
>>
>>>Agreed. There's not enough cases to justify the use of constants. I think:
>>>
>>>header_code()
>>>
>>
>> include('foo.hpp')
>>
>
> Agreed, actually, I forgot such a function already exists, it is named
> Include. So, header_code was removed. 8)
>
>>>declaration_code()
>>>global_declaration_code()
>>>
>>
>> These two names are not very distinct. What's the difference?
>>
>
> declaration goes inside the empty namespace, together with the wrapper
> classes for instance. global declaration goes outside this namespace.
That seems very redundant.
global_declaration_code('''
namespace {
...
}
''')
>>>module_code()
>>>
>>
>> hello.inject('''
>> // my C++ code here
>> ''')
>>
>> hello.World.inject('''
>> // my C++ code here
>> ''')
>>
>
> I assume "hello" is the module name. That doesn't work because a Pyste
> file doesn't know in which module it will generate the code (this is
> given in the command line).
I based the suggestion on your example from the Pyste docs.
> Assuming "hello.World" is a class, then "inject" will put the code
> before or after the class?
Within?
hello.World.inject('.def("foo", ...)')
> I find that a code() call more clear than an inject method.
"declaration_code" seems a little redundant to me. Aren't all
declarations code?
--
Dave Abrahams
Boost Consulting
www.boost-consulting.com
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