|Author:||gmcm at hypernet.com (Gordon McMillan)|
This PEP discusses changes required to core Python in order to efficiently support generators, microthreads and coroutines. It is related to PEP 220, which describes how Python should be extended to support these facilities. The focus of this PEP is strictly on the changes required to allow these extensions to work.
While these PEPs are based on Christian Tismer's Stackless  implementation, they do not regard Stackless as a reference implementation. Stackless (with an extension module) implements continuations, and from continuations one can implement coroutines, microthreads (as has been done by Will Ware ) and generators. But in more that a year, no one has found any other productive use of continuations, so there seems to be no demand for their support.
However, Stackless support for continuations is a relatively minor piece of the implementation, so one might regard it as "a" reference implementation (rather than "the" reference implementation).
Generators and coroutines have been implemented in a number of languages in a number of ways. Indeed, Tim Peters has done pure Python implementations of generators  and coroutines  using threads (and a thread-based coroutine implementation exists for Java). However, the horrendous overhead of a thread-based implementation severely limits the usefulness of this approach.
Microthreads (a.k.a "green" or "user" threads) and coroutines involve transfers of control that are difficult to accommodate in a language implementation based on a single stack. (Generators can be done on a single stack, but they can also be regarded as a very simple case of coroutines.)
Real threads allocate a full-sized stack for each thread of control, and this is the major source of overhead. However, coroutines and microthreads can be implemented in Python in a way that involves almost no overhead. This PEP, therefor, offers a way for making Python able to realistically manage thousands of separate "threads" of activity (vs. today's limit of perhaps dozens of separate threads of activity).
Another justification for this PEP (explored in PEP 220) is that coroutines and generators often allow a more direct expression of an algorithm than is possible in today's Python.
The first thing to note is that Python, while it mingles interpreter data (normal C stack usage) with Python data (the state of the interpreted program) on the stack, the two are logically separate. They just happen to use the same stack.
A real thread gets something approaching a process-sized stack because the implementation has no way of knowing how much stack space the thread will require. The stack space required for an individual frame is likely to be reasonable, but stack switching is an arcane and non-portable process, not supported by C.
Once Python stops putting Python data on the C stack, however, stack switching becomes easy.
The fundamental approach of the PEP is based on these two ideas. First, separate C's stack usage from Python's stack usage. Secondly, associate with each frame enough stack space to handle that frame's execution.
In the normal usage, Stackless Python has a normal stack structure, except that it is broken into chunks. But in the presence of a coroutine / microthread extension, this same mechanism supports a stack with a tree structure. That is, an extension can support transfers of control between frames outside the normal "call / return" path.
The major difficulty with this approach is C calling Python. The problem is that the C stack now holds a nested execution of the byte-code interpreter. In that situation, a coroutine / microthread extension cannot be permitted to transfer control to a frame in a different invocation of the byte-code interpreter. If a frame were to complete and exit back to C from the wrong interpreter, the C stack could be trashed.
The ideal solution is to create a mechanism where nested executions of the byte code interpreter are never needed. The easy solution is for the coroutine / microthread extension(s) to recognize the situation and refuse to allow transfers outside the current invocation.
We can categorize code that involves C calling Python into two camps: Python's implementation, and C extensions. And hopefully we can offer a compromise: Python's internal usage (and C extension writers who want to go to the effort) will no longer use a nested invocation of the interpreter. Extensions which do not go to the effort will still be safe, but will not play well with coroutines / microthreads.
Generally, when a recursive call is transformed into a loop, a bit of extra bookkeeping is required. The loop will need to keep its own "stack" of arguments and results since the real stack can now only hold the most recent. The code will be more verbose, because it's not quite as obvious when we're done. While Stackless is not implemented this way, it has to deal with the same issues.
In normal Python, PyEval_EvalCode is used to build a frame and execute it. Stackless Python introduces the concept of a FrameDispatcher. Like PyEval_EvalCode, it executes one frame. But the interpreter may signal the FrameDispatcher that a new frame has been swapped in, and the new frame should be executed. When a frame completes, the FrameDispatcher follows the back pointer to resume the "calling" frame.
So Stackless transforms recursions into a loop, but it is not the FrameDispatcher that manages the frames. This is done by the interpreter (or an extension that knows what it's doing).
The general idea is that where C code needs to execute Python code, it creates a frame for the Python code, setting its back pointer to the current frame. Then it swaps in the frame, signals the FrameDispatcher and gets out of the way. The C stack is now clean - the Python code can transfer control to any other frame (if an extension gives it the means to do so).
In the vanilla case, this magic can be hidden from the programmer (even, in most cases, from the Python-internals programmer). Many situations present another level of difficulty, however.
The map builtin function involves two obstacles to this approach. It cannot simply construct a frame and get out of the way, not just because there's a loop involved, but each pass through the loop requires some "post" processing. In order to play well with others, Stackless constructs a frame object for map itself.
Most recursions of the interpreter are not this complex, but fairly frequently, some "post" operations are required. Stackless does not fix these situations because of amount of code changes required. Instead, Stackless prohibits transfers out of a nested interpreter. While not ideal (and sometimes puzzling), this limitation is hardly crippling.
For normal Python, the advantage to this approach is that C stack usage becomes much smaller and more predictable. Unbounded recursion in Python code becomes a memory error, instead of a stack error (and thus, in non-Cupertino operating systems, something that can be recovered from). The price, of course, is the added complexity that comes from transforming recursions of the byte-code interpreter loop into a higher order loop (and the attendant bookkeeping involved).
The big advantage comes from realizing that the Python stack is really a tree, and the frame dispatcher can transfer control freely between leaf nodes of the tree, thus allowing things like microthreads and coroutines.
|||Demo/threads/Generator.py in the source distribution|