[Tutor] how to build a multiplayer game?

Chris Fuller cfuller084 at thinkingplanet.net
Wed Apr 11 17:34:47 CEST 2012


I think you're on the right track with the IRC idea, but start with something 
simpler.  You can find tutorials or working programs using the asynchat module 
to make a really basic chat client.  Then you build a higher level protocol on 
top of that.  It should take care of most of the low level networking for you.  
But when you're ready for that, look up nonblocking I/O and the select() 
system call.

http://pypi.python.org/
http://code.activestate.com/recipes/langs/python/
http://docs.python.org/howto/sockets.html#non-blocking-sockets

Cheers


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