[triangle-zpug] static list in python

Philip Semanchuk philip at semanchuk.com
Fri Mar 14 19:52:41 CET 2008


On Mar 14, 2008, at 2:22 PM, Josh Johnson wrote:

> Reading that, if I were you, I'd go with globals for now :)
>
> But remember that everything (seriously, EVERYTHING) about python is
> object oriented. It's hard to avoid it for long...

I agree with Josh. One way to have functions remember their values  
across invocations is via generators, but that sounds advanced for  
the second program after "hello world".


bye
P



> Joseph Mack NA3T wrote:
>> On Fri, 14 Mar 2008, Bradley A. Crittenden wrote:
>>
>>
>>> from your description it sounds like you're using python
>>> without taking advantage of any object oriented features.
>>> you can do that, but you'll end up scratching your head
>>> about how to do 'obvious' things.
>>>
>>
>> <scratching_head>hmm, I see</scratching_head>
>>
>>
>>> how about just making a class and setting the list as an
>>> instance variable?  or it could be a class variable.
>>>
>>
>> I wish this had showed up in one of my google searches :-(
>>
>> I wanted a static list to keep track of the history of the
>> game nim that I'm using as a coding exercise for an
>> introductory class in programming for 7th graders. This is
>> their first piece of coding after "hello world", "hello
>> world" in a function, conditional evaluation and iteration.
>> I was hoping to keep track of the game history with a
>> function (to show modular programming) rather than spread
>> the state tracking code all over the global namespace.
>>
>> I've had minimal experience with python, and had my own
>> course outline ready (bash, perl, linux install and admin,
>> C, C++) before I declared that I'd do the class. I had
>> expected that they'd be the usual oppressed and compliant
>> kids that the educational system turns out and hadn't
>> expected that they'd have an opinion on what they wanted, so
>> I was more than surprised to have them announce that they
>> wanted python. At that stage I was committed to teaching
>> them something and figured if I couldn't learn python fast
>> enough to keep 2 weeks ahead of a bunch of 7th graders, I
>> should take myself out the back and shoot myself.
>>
>> Chris Calloway mentioned my course earlier on this list.
>>
>> http://www.austintek.com/python_class/
>>
>> At the moment they aren't writing code blocks more than a
>> couple of lines long. I don't want to start them on classes
>> until they have a lot more coding experience and can code
>> blocks 20-50 lines long without external help. I hadn't
>> expected that python would get this complicated so fast ;-)
>> I thought static would do it for sure - it's worked
>> everywhere else. It's obvious that you don't need static if
>> you have an object. I'll keep your code to do a rewrite
>> sometime later in the course using a game_history object.
>>
>> Thanks Joe
>>
>>
>
>
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