[Pythonmac-SIG] Mac oriented Python book (was: no subject)

Tom Bridgman cygnusx1 at mac.com
Wed Jul 11 23:37:16 CEST 2007


I occasionally work with Maya and Renderman in my day job.  MEL was  
one of the reasons why I dropped Maya and started using cgkit  
(cgkit.sourceforge.net) to interface directly to Renderman.

With what little MEL I've done lately, there should be very little  
'Mac-specific' issues for using a python engine in Maya.  I assume  
Maya has defined a set of classes for interfacing with their object  
and texture generation and for the most part, it will look like any  
other python module from inside the scripting window.  I believe even  
GUI controls are done more through the Maya interface (which then  
calls the Mac interface).

Don't they include any documentation for accessing Python in Maya?  
(Our site hasn't done the Maya upgrade as yet.)

Tom


On Jul 11, 2007, at 12:01 AM, vmerritt at verizon.net wrote:

> Actually I am working in:
> Maya 8.5(http://usa.autodesk.com/adsk/servlet/index? 
> siteID=123112&id=7635643)
> and Next Limits Real Flow 4(http://www.nextlimit.com/nlscript/)
> My interest is in accessing the Python scripting functionality  
> within these
> and
> other applications. I am new to Python and programming. I need all  
> the help I
> can get.
>
> Victor Merritt
>
> From: Daniel Lord <daniellord at mac.com>
> Date: 2007/07/10 Tue AM 10:35:36 CDT
> To: has <hengist.podd at virgin.net>, Victor Merritt  
> <vmerritt at verizon.net>
> Cc: pythonmac-sig at python.org
> Subject: Re: [Pythonmac-SIG] Mac oriented Python book (was: no  
> subject)
>
> I am guessing that Victor is either interested in scripting Blender
> or Modo since those are the only higher-end 3D graphics modeling and
> rendering packages I know of that support Python scripting.
> I am ruling out Poser and Shade.
>
> The issue with those packages is that they use an embedded
> interpreter so standalone aspects of Python (PyObjC, py2app,
> wxPython) are useless in that context as far I have been able to
> determine.
> I use Modo but have only tinkered with using Python with it.
>
> On Jul 10, 2007, at 7:53, has wrote:
>
>> Victor Merritt wrote:
>>
>>> I am an Visual Effects artist in need of a good Mac oriented Python
>>> book.
>>> I have been reading the online materials, but I don't always have
>>> the time
>>> to sit in front of a computer, thus my need for a good Mac focused
>>> Python Book.
>>> Any suggestions would be very helpful.
>>
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